Difference between revisions of "User:Nat/SDSResearch"

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(0006 incomplete score)
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| AstraeaTC SDS0005 || [[Nat]] || SDS/GF/Arr || 61.99 || 72.40 || 68.23 || 71.16 || 69.11 || '''68.58''' || 78.54 || 82.51 || 78.06 || 75.96 || 75.17 || '''78.05''' || '''73.31''' || 2.1 seasons
 
| AstraeaTC SDS0005 || [[Nat]] || SDS/GF/Arr || 61.99 || 72.40 || 68.23 || 71.16 || 69.11 || '''68.58''' || 78.54 || 82.51 || 78.06 || 75.96 || 75.17 || '''78.05''' || '''73.31''' || 2.1 seasons
 
|-
 
|-
| AstraeaTC SDS0006 || [[null]] || null || 65.15 || 71.18 || 64.63 || 74.73 || 61.50 || '''67.44''' || 81.15 || 78.12 || 75.21 || 79.13 || 81.53 || '''79.03''' || '''73.23''' || 6.0 seasons
+
| AstraeaTC SDS0006 || [[Nat]] || SDS/GF/Arr || 64.06 || 69.93 || 64.87 || 74.23 || 63.87 || '''67.39''' || 81.26 || 76.36 || 76.39 || 78.48 || 81.39 || '''78.78''' || '''73.08''' || 8.0 seasons
 
 
 
|}
 
|}
 
== Version History ==
 
== Version History ==

Revision as of 13:58, 14 March 2009

Research with Symbolic Dynamic Segmentation.

Challenge Result

Targeting Challenge Y2K7 Fast Learning

Name Author Gun CC RMX SHA WS WOE Surf DM FT GG RMC WLO No Surf Total Comment
Astraea 0.1TC Nat SDS/GF/Arr 60.31 74.07 64.17 67.65 65.87 66.41 85.72 77.81 71.73 79.26 79.97 78.90 72.65 20.0 seasons
Astraea SDS0002 Nat SDS/GF/Arr 64.92 76.43 65.38 73.62 70.93 70.25 84.33 75.64 73.16 74.97 76.66 76.95 73.60 15.0 seasons
Astraea SDS0003 Nat SDS/GF/Arr 70.25 76.55 68.86 77.10 73.22 73.20 83.83 77.58 75.19 76.59 77.82 78.20 75.70 15.0 seasons
AstraeaTC SDS0004 Nat SDS/GF/Arr 67.80 74.90 66.85 75.31 70.11 70.99 83.56 77.91 77.67 77.82 76.72 78.74 74.86 16.4 seasons
AstraeaTC SDS0005 Nat SDS/GF/Arr 61.99 72.40 68.23 71.16 69.11 68.58 78.54 82.51 78.06 75.96 75.17 78.05 73.31 2.1 seasons
AstraeaTC SDS0006 Nat SDS/GF/Arr 64.06 69.93 64.87 74.23 63.87 67.39 81.26 76.36 76.39 78.48 81.39 78.78 73.08 8.0 seasons

Version History

All research robot is now available here.

  • 0001: (0.1TC) I need to improved a lot, this version have 7 segments; log size of 1000.
  • 0002: Change LinkedList to ArrayList, increase the segmentation length from 7 to 18, increase log size from 1,000 to 10,000.
  • 0003: Now use 22 000 log size with non-firing wave. (22 000 is the largest log size with acceptable skipped turn rate NOTE: a movement is not yet processed)
  • 0004: OK, in recent version it use the last 10 records for targeting. (I log all hit GF to an array and rolling them), this version no longer rolling the stats
  • 0005: Discard if log size for that segment is lower than 5, if nothing get when string length being truncated to zero, every segment is used. This version have a bad result because it took to much processing time and skipped a TON of turn.
  • 0006: Still very slow. Now rolling at 15. Skipped it log size is lower than 2. Better against random mover but a lot worse to surfer...

Todo List

  • Make a single string contains every log.
  • Examine what Virus does :-) DONE!
  • Make it faster.
  • Use Kernel Density instead of an array to find firing angle
  • If there are less than 2 matches, consider not to use that segment and truncate once more.
  • If use only firing waves, match only when low gunheat (0001 and 0002 match every tick) DROPPED! non-firing is better anyway.
  • Try KMP.
  • ...

Chat

See discussion page