Difference between revisions of "Wallaby/VersionHistory"

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(version history)
 
m (updated links)
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3.1 Size: 739 (success)
+
[http://www.casepool.de/robocode/wompi.Wallaby_3.1.jar| Wallaby 3.1] Size: 739 <font color="#0B610B">(success)</font>
 
* changed average velocity to be hold over the whole battle
 
* changed average velocity to be hold over the whole battle
  
3.0 Size: 742 (success)
+
[http://www.casepool.de/robocode/wompi.Wallaby_3.0.jar| Wallaby 3.0] Size: 742 <font color="#0B610B">(success)</font>
 
* lower target force for the anti gravity movement
 
* lower target force for the anti gravity movement
 
* if energy drops below 6.0 it uses only 0.1 bullets
 
* if energy drops below 6.0 it uses only 0.1 bullets
  
2.9 Size: 743 (fail)
+
[http://www.casepool.de/robocode/wompi.Wallaby_2.9.jar| Wallaby 2.9] Size: 743 <font color="#8A0808(">(fail)</font>
 
* back to 2.5 roots
 
* back to 2.5 roots
 
* clear dead target only if it was the main target  
 
* clear dead target only if it was the main target  
Line 13: Line 13:
 
* back to setAdjust...(true)  
 
* back to setAdjust...(true)  
  
2.8 Size: 744 (fail)
+
[http://www.casepool.de/robocode/wompi.Wallaby_2.8.jar| Wallaby 2.8] Size: 744 <font color="#8A0808(">(fail)</font>
 
* back to 2.5
 
* back to 2.5
 
* major gun change - the gun now shoots at the opposit moving direction if the target has zero velocity with 10 zero (disabled, stucked) turn reset
 
* major gun change - the gun now shoots at the opposit moving direction if the target has zero velocity with 10 zero (disabled, stucked) turn reset
 
* change from simple average to rolling average (Credit: Paul Evans)
 
* change from simple average to rolling average (Credit: Paul Evans)
  
2.7 Size: 738 (fail)
+
[http://www.casepool.de/robocode/wompi.Wallaby_2.7.jar| Wallaby 2.7] Size: 738 <font color="#8A0808(">(fail)</font>
 
* the gun don't wait till remaining gun turn equals zero, higher fire frequency but less accuracy
 
* the gun don't wait till remaining gun turn equals zero, higher fire frequency but less accuracy
 
* if energy drops below 6.0 the gun shoots only 0.1 bullets
 
* if energy drops below 6.0 the gun shoots only 0.1 bullets
  
2.6 Size: 742 (fail)
+
[http://www.casepool.de/robocode/wompi.Wallaby_2.6.jar| Wallaby 2.6] Size: 742 <font color="#8A0808(">(fail)</font>
 
* different battle field for gun and movement
 
* different battle field for gun and movement
 
* stop shooting if energy drops below 6.0
 
* stop shooting if energy drops below 6.0
  
2.5 Size: 746 (success)
+
[http://www.casepool.de/robocode/wompi.Wallaby_2.5.jar| Wallaby 2.5] Size: 746 <font color="#0B610B">(success)</font>
 
* cleared some stupid bugs
 
* cleared some stupid bugs
 
* removed lastScan behavior for the gun
 
* removed lastScan behavior for the gun
 
* heading difference is used only if the target was seen one turn before, otherwise zero (linear gun)
 
* heading difference is used only if the target was seen one turn before, otherwise zero (linear gun)
  
2.4 Size: 749 (fail)
+
[http://www.casepool.de/robocode/wompi.Wallaby_2.4.jar| Wallaby 2.4] Size: 749 <font color="#8A0808(">(fail)</font>
 
* major code size change of movement and gun - switched from absolute to relative coordinates
 
* major code size change of movement and gun - switched from absolute to relative coordinates
 
* gun now uses heading difference of the target if the lastScan was 1 turn before
 
* gun now uses heading difference of the target if the lastScan was 1 turn before
  
2.3 Size: ?? (success)
+
[http://www.casepool.de/robocode/wompi.Wallaby_2.3.jar| Wallaby 2.3] Size: ?? <font color="#0B610B">(success)</font>
 
* back to 1.9 combat setup  remain distance 20 and move distance 185
 
* back to 1.9 combat setup  remain distance 20 and move distance 185
 
* fixed radar bug
 
* fixed radar bug
  
2.2 Size: 746 (fail)
+
[http://www.casepool.de/robocode/wompi.Wallaby_2.2.jar| Wallaby 2.2] Size: 746 <font color="#8A0808(">(fail)</font>
 
* just combat setup changed a little  
 
* just combat setup changed a little  
  
2.1 Size: 748 (fail)
+
[http://www.casepool.de/robocode/wompi.Wallaby_2.1.jar| Wallaby 2.1] Size: 748 <font color="#8A0808(">(fail)</font>
 
* gun now linear only
 
* gun now linear only
 
* code size changes  
 
* code size changes  
 
* current target gets his own variable
 
* current target gets his own variable
  
2.0 Size: 733 (fail)
+
[http://www.casepool.de/robocode/wompi.Wallaby_2.0.jar| Wallaby 2.0] Size: 733 <font color="#8A0808(">(fail)</font>
 
* gun now precise circular targeting
 
* gun now precise circular targeting
 
* combined gun and movement to one code block (saves one loop)
 
* combined gun and movement to one code block (saves one loop)
Line 53: Line 53:
 
* movement recalculates if remaining distance zero
 
* movement recalculates if remaining distance zero
  
1.9 Size: 745 (success)
+
[http://www.casepool.de/robocode/wompi.Wallaby_1.9.jar| Wallaby 1.9] Size: 745 (<font color="#0B610B">(success)</font>
* new movement (minimum risk combined with antigravity and oscillation)  Credit: CrazyBassonist for doing it somewhat similar before
+
* new movement (minimum risk combined with antigravity and oscillation)  Credit: [[User:CrazyBassoonist|CrazyBassoonist]]  for doing it somewhat similar before
 
* gun is now linear only
 
* gun is now linear only
  
1.8 Size: 748 (success)
+
[http://www.casepool.de/robocode/wompi.Wallaby_1.8.jar| Wallaby 1.8] Size: 748 <font color="#0B610B">(success)</font>
* combined antigravity movement taken from DustBunny with previous movement.  Credit: ??? todo
+
* combined antigravity movement taken from [[DustBunny|DustBunny]] with previous movement.  Credit: [[User:Miked0801|Miked0801]] todo
  
1.7 Size: 665 (fail)
+
[http://www.casepool.de/robocode/wompi.Wallaby_1.7.jar| Wallaby 1.7] Size: 665 <font color="#8A0808(">(fail)</font>
* new oscillator movement taken from Caligula. Credit: Crazybasoonist
+
* new oscillator movement taken from [[Caligula|Caligula]]. Credit: [[User:CrazyBassoonist|CrazyBassoonist]] 
  
1.6 Size: 741 (success)
+
[http://www.casepool.de/robocode/wompi.Wallaby_1.6.jar| Wallaby 1.6] Size: 741 <font color="#0B610B">(success)</font>
 
* back to 1.4  
 
* back to 1.4  
* fire power formula taken from Capulet. Credit: CrazyBassonist
+
* fire power formula taken from [[Capulet|Capulet]]. Credit: [[User:CrazyBassoonist|CrazyBassoonist]]
  
1.5 Size: 747 (fail)
+
[http://www.casepool.de/robocode/wompi.Wallaby_1.5.jar| Wallaby 1.5] Size: 747 <font color="#8A0808(">(fail)</font>
 
* improved gun by heading change
 
* improved gun by heading change
 
* different combat setup
 
* different combat setup
  
1.4 Size: 747 (success)
+
[http://www.casepool.de/robocode/wompi.Wallaby_1.4.jar| Wallaby 1.4] Size: 747 <font color="#0B610B">(success)</font>
 
* implemented circular targeting gun
 
* implemented circular targeting gun
 
* radar lock aggressiv
 
* radar lock aggressiv
Line 77: Line 77:
 
* changed circular movement to be more random
 
* changed circular movement to be more random
  
1.3 Size: 748 (fail)
+
[http://www.casepool.de/robocode/wompi.Wallaby_1.3.jar| Wallaby 1.3] Size: 748 <font color="#8A0808(">(fail)</font>
 
* radar lock very basic
 
* radar lock very basic
 
* simple linear gun
 
* simple linear gun
 
* changed movement to anti gravity taken from Lunar. Credit: Sulibilune
 
* changed movement to anti gravity taken from Lunar. Credit: Sulibilune
  
1.2 Size: 415 (fail)
+
[http://www.casepool.de/robocode/wompi.Wallaby_1.2.jar| Wallaby 1.2] Size: 415 <font color="#8A0808(">(fail)</font>
 
* circular movement driven by forward points
 
* circular movement driven by forward points
 
* simple linear gun  
 
* simple linear gun  
 
* spinning radar
 
* spinning radar
  
1.1 Size: ???
+
[http://www.casepool.de/robocode/wompi.Wallaby_1.1.jar| Wallaby 1.1] Size: ???
 
* lost  
 
* lost  
  
1.0 Size: ???
+
[http://www.casepool.de/robocode/wompi.Wallaby_1.0.jar| Wallaby 1.0] Size: ???  
 
* lost
 
* lost

Revision as of 15:35, 23 May 2012

Wallaby 3.1 Size: 739 (success)

  • changed average velocity to be hold over the whole battle

Wallaby 3.0 Size: 742 (success)

  • lower target force for the anti gravity movement
  • if energy drops below 6.0 it uses only 0.1 bullets

Wallaby 2.9 Size: 743 (fail)

  • back to 2.5 roots
  • clear dead target only if it was the main target
  • different battle field for gun and movement (gun now can hit wall bots as well)
  • small randomization of the default movement length
  • back to setAdjust...(true)

Wallaby 2.8 Size: 744 (fail)

  • back to 2.5
  • major gun change - the gun now shoots at the opposit moving direction if the target has zero velocity with 10 zero (disabled, stucked) turn reset
  • change from simple average to rolling average (Credit: Paul Evans)

Wallaby 2.7 Size: 738 (fail)

  • the gun don't wait till remaining gun turn equals zero, higher fire frequency but less accuracy
  • if energy drops below 6.0 the gun shoots only 0.1 bullets

Wallaby 2.6 Size: 742 (fail)

  • different battle field for gun and movement
  • stop shooting if energy drops below 6.0

Wallaby 2.5 Size: 746 (success)

  • cleared some stupid bugs
  • removed lastScan behavior for the gun
  • heading difference is used only if the target was seen one turn before, otherwise zero (linear gun)

Wallaby 2.4 Size: 749 (fail)

  • major code size change of movement and gun - switched from absolute to relative coordinates
  • gun now uses heading difference of the target if the lastScan was 1 turn before

Wallaby 2.3 Size: ?? (success)

  • back to 1.9 combat setup remain distance 20 and move distance 185
  • fixed radar bug

Wallaby 2.2 Size: 746 (fail)

  • just combat setup changed a little

Wallaby 2.1 Size: 748 (fail)

  • gun now linear only
  • code size changes
  • current target gets his own variable

Wallaby 2.0 Size: 733 (fail)

  • gun now precise circular targeting
  • combined gun and movement to one code block (saves one loop)
  • minimized firepower formular
  • movement recalculates if remaining distance zero

Wallaby 1.9 Size: 745 ((success)

  • new movement (minimum risk combined with antigravity and oscillation) Credit: CrazyBassoonist for doing it somewhat similar before
  • gun is now linear only

Wallaby 1.8 Size: 748 (success)

  • combined antigravity movement taken from DustBunny with previous movement. Credit: Miked0801 todo

Wallaby 1.7 Size: 665 (fail)

Wallaby 1.6 Size: 741 (success)

Wallaby 1.5 Size: 747 (fail)

  • improved gun by heading change
  • different combat setup

Wallaby 1.4 Size: 747 (success)

  • implemented circular targeting gun
  • radar lock aggressiv
  • simple averaged velocity
  • changed circular movement to be more random

Wallaby 1.3 Size: 748 (fail)

  • radar lock very basic
  • simple linear gun
  • changed movement to anti gravity taken from Lunar. Credit: Sulibilune

Wallaby 1.2 Size: 415 (fail)

  • circular movement driven by forward points
  • simple linear gun
  • spinning radar

Wallaby 1.1 Size: ???

  • lost

Wallaby 1.0 Size: ???

  • lost