No last survivor bonus being given

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Yeah, please do report the bug. We use 1.8.1.0 in the rumble. I wonder if/how much this affects the Melee/Teams rankings... But it shouldn't affect 1v1 since the % score is the same whether you get 50 or 60 for a 1st (as long as you get 0 for a 2nd).

Voidious (talk)17:02, 13 August 2013

In 1v1, % score benefits survivalists slightly less if survival bonus is not taken in account.

% score is: (winnerSurvBonus + winnerOtherScores) / (winnerSurvBonus + winnerOtherScores + loserOtherscores)

Assuming the loser scored more than zero, the denominator is always higher than the numerator, and higher surv bonus increases % score.

Only Twin Duel will remain the same, since it uses survival 1sts alone.

MN (talk)18:13, 13 August 2013

Oh, you're right of course. It won't affect "Survival" score in 1v1 is what I was thinking about, but it will affect regular score.

Voidious (talk)18:15, 13 August 2013

This would explain the drop in APS in the melee top bots when we switched to 1.8.1.0. A reset wouldn't be a bad thing necessarily once this is fixed, and Robowiki/rumble seems a bit slow anyway at the moment.

Skilgannon (talk)17:44, 14 August 2013

It might be a good time for me to open my custom rumble client. It still has a bunch of hardcoded behaviour where it shouldn´t though.

MN (talk)18:21, 14 August 2013
 
 
 

I have reported the bug and it looks like fnl is working on it.

Maribo (talk)18:55, 14 August 2013
 

How does one report a bug? Is a SourceForge account required?

Sheldor (talk)19:42, 14 August 2013

To report bugs or request improvements, yes, an account is required.

MN (talk)21:20, 14 August 2013