Difference between revisions of "Thread:Talk:Neuromancer/Melee Gun Thrashing/reply (6)"
Jump to navigation
Jump to search
Skilgannon (talk | contribs) (Reply to Melee Gun Thrashing) |
(No difference)
|
Latest revision as of 13:40, 3 September 2012
I think the trouble is if there is say a peak at 3*PI/4, and another at 7*PI/8, and both are almost of the same likelihood, then even though the gun can easily turn to both, if they keep changing which is better then I might never end up shooting. Now, as soon as I have a single tick which the best angle changed less than MAX_GUN_TURN_RADIANS, I will fire next turn. Although it seems I have lost some score with this version, so maybe it was better before??? I know I need to do some serious work on my gun, it matches vs all the top bots I get much lower bullet damage.