Difference between revisions of "Thread:Talk:Yatagan/Source/Improvements/reply"
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Skilgannon (talk | contribs) (Reply to Improvements) |
(No difference)
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Latest revision as of 22:52, 28 April 2013
Yeah, clearly less aggressive distancing and bullet power helps out a bunch here. Now that we've changed the default distance we also need to change the reverse probability, all those need to go to 29. Also, I really wonder if there isn't some way to reduce the number of sacrifice rounds at the beginning against top-bots. Perhaps have something like what I do in Toorkild with using total enemy damage received to trip the movement modes instead of number of deaths.