Difference between revisions of "Thread:Talk:Anti-Surfer Targeting/Performance Enhancing Bug/reply (6)"

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Latest revision as of 01:18, 9 May 2013

Also, weighting real-bullet waves higher than tick waves helps too, right?

Do you think I would be able to fit a Virtual Guns system in 100-200 bytes? Or will I just have to sum the different buffers like Vyper?