Difference between revisions of "Thread:Talk:ScalarBot/Tough to beat/reply (5)"

From Robowiki
Jump to navigation Jump to search
m (Reply to Tough to beat)
 
(No difference)

Latest revision as of 03:26, 14 September 2017

Maybe you don't really need hard coded conditions here — they are really fragile, as you are making strong assumptions about your opponents.

Instead, even with less information, their targeting method will be explosed by the attributes they show after statistic. And why don't let your bot itself to figure out which targeting method it matches the best?

Just hard code a bunch of virtual guns like what EnergyDome do, and select the best. Then dodge.