Difference between revisions of "Thread:Talk:WhiteFang/Anti-Surfer Targeting/reply (3)"
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Revision as of 12:50, 20 March 2019
the attributes and weights for random movement and surfers may be completely different, so I just tune them completely separately.
And there are not one single magic attribute that helps against random movement, so do surfers.
And you don’t expect good performance when you use virtual waves for surfers as well, since they are irrelevant.