ScalarR/Version History

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< ScalarR
Revision as of 11:58, 8 February 2019 by Xor (talk | contribs) (0.005f.010 rank)
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  • 0.005f.010 (February 08, 2019)
    • MeleeRumble ‒ APS: 71.77% (3rd), PL: 400-2 (3rd), Survival: 68.9%
  • 0.005d (February 03, 2019)
    • MeleeRumble ‒ APS: 71.62% (3rd), PL: 399-3 (4th), Survival: 65.19%
    • No surf gun heat waves
  • 0.005a (February 03, 2019)
    • MeleeRumble ‒ APS: 71.56% (3rd), PL: 400-2 (3rd), Survival: 65.96%
    • Better wave danger graphics
    • Re-calc gun heat wave source when new data come
    • Ignore bearing offset too far away (buggy)
    • Elegant handling of out-ranged enemies in radar
    • Log skipped turns
  • 0.005 (February 02, 2019)
    • MeleeRumble ‒ APS: 71.62% (3rd), PL: 399-3 (4th), Survival: 65.93%
    • Surf gun heat waves
  • 0.004a (February 02, 2019)
    • MeleeRumble ‒ APS: 71.92% (2nd), PL: 400-2 (3rd), Survival: 66.92%
    • Lower HOT weight
    • Update wave dangers on hit
    • Add "others" surf dimension
  • 0.004 (February 02, 2019)
    • MeleeRumble ‒ APS: 71.57% (3rd), PL: 399-3 (3rd), Survival: 65.21%
    • True melee wave surfing
  • 0.003a (February 01, 2019)
    • MeleeRumble ‒ APS: 70.82% (4th), PL: 396-6 (7th), Survival: 54.18%
    • Add more surf options
  • 0.003 (February 01, 2019)
    • MeleeRumble ‒ APS: 70.97% (4th), PL: 397-5 (5th), Survival: 52.74%
    • Surf HOT fired at everyone
  • 0.002a (January 31, 2019)
    • MeleeRumble ‒ APS: 69.14% (8th), PL: 390-12 (12th), Survival: 45.1%
    • Fire PIF to everyone
    • Better energy management
  • 0.001 (January 25, 2019)
    • MeleeRumble ‒ APS: 58.78% (91st), PL: 321-81 (80th), Survival: 16.42%
    • Initial release
    • Basic melee capability
      • Surf HOT fired at me
      • Fire HOT to nearest
      • Basic energy management