User:Nat/SDSResearch
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Revision as of 14:53, 1 September 2009 by Nat (talk | contribs) (→Targeting Challenge RM: it seems that result are worse and worse, as usual for me)
My research on developing a symbolic dynamic segmentation gun, at least in the first. Now it looks more like zoom targeting (see the page on old wiki).
Contents
Challenge Result
Targeting Challenge Y2K7 Fast Learning
Name | Author | Gun | CC | RMX | SHA | WS | WOE | Surf | DM | FT | GG | RMC | WLO | No Surf | Total | Comment |
Astraea 0.1TC | Nat | SDS/GF/Arr | 60.31 | 74.07 | 64.17 | 67.65 | 65.87 | 66.41 | 85.72 | 77.81 | 71.73 | 79.26 | 79.97 | 78.90 | 72.65 | 20.0 seasons |
Astraea SDS0002 | Nat | SDS/GF/Arr | 64.92 | 76.43 | 65.38 | 73.62 | 70.93 | 70.25 | 84.33 | 75.64 | 73.16 | 74.97 | 76.66 | 76.95 | 73.60 | 15.0 seasons |
Astraea SDS0003 | Nat | SDS/GF/Arr | 70.25 | 76.55 | 68.86 | 77.10 | 73.22 | 73.20 | 83.83 | 77.58 | 75.19 | 76.59 | 77.82 | 78.20 | 75.70 | 15.0 seasons |
AstraeaTC SDS0004 | Nat | SDS/GF/Arr | 67.80 | 74.90 | 66.85 | 75.31 | 70.11 | 70.99 | 83.56 | 77.91 | 77.67 | 77.82 | 76.72 | 78.74 | 74.86 | 16.4 seasons |
AstraeaTC SDS0005 | Nat | SDS/GF/Arr | 61.99 | 72.40 | 68.23 | 71.16 | 69.11 | 68.58 | 78.54 | 82.51 | 78.06 | 75.96 | 75.17 | 78.05 | 73.31 | 2.1 seasons |
AstraeaTC SDS0006 | Nat | SDS/GF | 64.46 | 70.16 | 64.15 | 73.59 | 63.83 | 67.24 | 82.37 | 76.76 | 77.61 | 77.53 | 79.71 | 78.80 | 73.02 | 20.0 seasons |
SDSRobot TC0001 | Nat | SDS/GF | 62.76 | 73.68 | 57.93 | 71.12 | 56.61 | 64.42 | 83.61 | 78.04 | 77.76 | 76.63 | 78.85 | 78.98 | 71.70 | 51.0 seasons |
Targeting Challenge RM
Bot | Author | Gun | Aspd | Sprw | Fhqw | Yngw | FlMn | EASY | Tron | HTTC | RnMB | DlMc | Grbb | MEDIUM | SnDT | Cgrt | Frtn | WkOb | RkMc | HARD | TOTAL | Comments |
SDSRobot TC0001 | Nat | SDS/GF | 88.21 | 94.33 | 95.54 | 97.10 | 91.05 | 93.24 | 83.51 | 84.30 | 80.67 | 83.61 | 77.76 | 81.97 | 72.59 | 77.85 | 78.04 | 78.85 | 76.63 | 76.79 | 84.00 | 33.1 seasons |
SDSRobot TC0002 | null | null | 87.05 | 93.89 | 93.17 | 96.49 | 87.38 | 91.60 | 84.80 | 80.51 | 81.02 | 81.36 | 76.30 | 80.80 | 71.13 | 78.57 | 73.52 | 76.78 | 74.00 | 74.80 | 82.40 | 17.5 seasons |
Version History
All research robot is now available here.
- 0001: (0.1TC) I need to improved a lot, this version have 7 segments; log size of 1000.
- 0002: Change LinkedList to ArrayList, increase the segmentation length from 7 to 18, increase log size from 1,000 to 10,000.
- 0003: Now use 22 000 log size with non-firing wave. (22 000 is the largest log size with acceptable skipped turn rate NOTE: a movement is not yet processed)
- 0004: OK, in recent version it use the last 10 records for targeting. (I log all hit GF to an array and rolling them), this version no longer rolling the stats
- 0005: Discard if log size for that segment is lower than 5, if nothing get when string length being truncated to zero, every segment is used. This version have a bad result because it took to much processing time and skipped a TON of turn.
- 0006: Still very slow. Now rolling at 15. Skipped it log size is lower than 2. Better against random mover but a lot worse to surfer...
- 0001: Completely rewrite, using a tree with equivalent functionality instead of an array and strings.
Todo List
Make a single string contains every log.DROPPED! use tree instead.Examine what Virus does :-)DONE!Make it faster.DONE!Use Kernel Density instead of an array to find firing angleDONE!If there are less than 2 matches, consider not to use that segment and truncate once more.Still experimenting.If use only firing waves, match only when low gunheat (0001 and 0002 match every tick)DROPPED! non-firing is better anyway.Try KMP.DROPPED Using a tree is faster by the way.- Try using more detailed segment IN-PROGRESS
Chat
See discussion page