Difference between revisions of "AgentSmith/Wolfmans Todo List"

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| parent = AgentSmith
 
| parent = AgentSmith
 
| page1 = Version History
 
| page1 = Version History
| page2 = Wolfmans Todo List
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| page2 = Challenge Results
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| page3 = Wolfmans Todo List
 
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Short Term
 
Short Term
 
* Get the gun to a reasonable standard - add more segmentation
 
* Get the gun to a reasonable standard - add more segmentation
 +
* Use targeting challenge results to tune gun
 
* Weight normalised DC values for unbounded segments in a better manner (such as time-since values etc)
 
* Weight normalised DC values for unbounded segments in a better manner (such as time-since values etc)
 
* Factor in distance from the best match when deciding what angle to shoot at based on our K nearest matches.
 
* Factor in distance from the best match when deciding what angle to shoot at based on our K nearest matches.

Revision as of 18:25, 18 March 2013

Agent Smith Sub-pages:
AgentSmithVersion History - Challenge Results - Wolfmans Todo List

Short Term

  • Get the gun to a reasonable standard - add more segmentation
  • Use targeting challenge results to tune gun
  • Weight normalised DC values for unbounded segments in a better manner (such as time-since values etc)
  • Factor in distance from the best match when deciding what angle to shoot at based on our K nearest matches.
  • Store dynamic DC weights per bot between matches to give the targeting a head start even if we don't store any of the tree.
  • Add in really quick and dirty random movement
  • Release into the rumble

Long Term

  • Multiple gun modes chosen dynamically based on match state
  • Anti-surfing DC gun mode
  • Wave surfing movement
  • Genetic algorithms to tune various constants in the bot
  • Investigate storing small pre-populated data set for faster DC learning in a fresh match scenario