Difference between revisions of "Cannon/Version History"

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m (updated rumblestats)
m (reversed order)
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*'''0.94''' - Tweaked movement. Added [[MusashiTrick]]. Codesize 749 w/ radar color.
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::{{RumbleStatsDefault|link=http://darkcanuck.net/rumble/RatingsDetails?game=microrumble&name=ntc.Cannon+0.94|rumble=MicroRumble|scorelabel=APS|score=68.96|rank=30th|win=233|loss=49|plrank=34th|glicko2=1801|score2label=Survival|score2=74.55}}
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*'''0.93''' - Tweaked movement, also found out there was no bouncing off walls. Codesize 731 w/ colors.
 +
::{{RumbleStatsDefault|link=http://darkcanuck.net/rumble/RatingsDetails?game=microrumble&name=ntc.Cannon+0.93|rumble=MicroRumble|scorelabel=APS|score=63.24|rank=52nd|win=223|loss=60|plrank=39th|glicko2=1726.3|score2label=Survival|score2=70.66}}
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*'''0.92''' - 0.91 never released because it was buggy. Added acceleration segment, and movement is now SandboxFlattener (from Plains). Codesize 713 w/ colors.
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::{{RumbleStatsDefault|link=http://darkcanuck.net/rumble/RatingsDetails?game=microrumble&name=ntc.Cannon+0.92|rumble=MicroRumble|scorelabel=APS|score=61.32|rank=66th|win=217|loss=66|plrank=43rd|glicko2=1702.3|score2label=Survival|score2=67.71}}
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*'''0.9''' - Movement straight from WaveSnake, DCLSHResearch 0007 gun minus distance segment. Codesize  
 
*'''0.9''' - Movement straight from WaveSnake, DCLSHResearch 0007 gun minus distance segment. Codesize  
 
::{{RumbleStatsDefault|link=http://darkcanuck.net/rumble/RatingsDetails?game=microrumble&name=ntc.Cannon+0.9|rumble=MicroRumble|scorelabel=APS|score=67.37|rank=39th|win=219|loss=64|plrank=41st|glicko2=1779.8|score2label=Survival|score2=72.4}}
 
::{{RumbleStatsDefault|link=http://darkcanuck.net/rumble/RatingsDetails?game=microrumble&name=ntc.Cannon+0.9|rumble=MicroRumble|scorelabel=APS|score=67.37|rank=39th|win=219|loss=64|plrank=41st|glicko2=1779.8|score2label=Survival|score2=72.4}}
*'''0.92''' - 0.91 never released because it was buggy. Added acceleration segment, and movement is now SandboxFlattener (from Plains). Codesize 713 w/ colors.
 
::{{RumbleStatsDefault|link=http://darkcanuck.net/rumble/RatingsDetails?game=microrumble&name=ntc.Cannon+0.92|rumble=MicroRumble|scorelabel=APS|score=61.32|rank=66th|win=217|loss=66|plrank=43rd|glicko2=1702.3|score2label=Survival|score2=67.71}}
 
*'''0.93''' - Tweaked movement, also found out there was no bouncing off walls. Codesize 731 w/ colors.
 
::{{RumbleStatsDefault|link=http://darkcanuck.net/rumble/RatingsDetails?game=microrumble&name=ntc.Cannon+0.93|rumble=MicroRumble|scorelabel=APS|score=63.24|rank=52nd|win=223|loss=60|plrank=39th|glicko2=1726.3|score2label=Survival|score2=70.66}}
 
*'''0.94''' - Tweaked movement. Added [[MusashiTrick]]. Codesize 749 w/ radar color.
 
::{{RumbleStatsDefault|link=http://darkcanuck.net/rumble/RatingsDetails?game=microrumble&name=ntc.Cannon+0.94|rumble=MicroRumble|scorelabel=APS|score=68.96|rank=30th|win=233|loss=49|plrank=34th|glicko2=1801|score2label=Survival|score2=74.55}}
 
  
 
[[Category:Bot Version Histories]]
 
[[Category:Bot Version Histories]]

Revision as of 16:59, 4 October 2009

  • 0.94 - Tweaked movement. Added MusashiTrick. Codesize 749 w/ radar color.
MicroRumble ‒ APS: 68.96% (30th), PL: 233-49 (34th), Survival: 74.55%
  • 0.93 - Tweaked movement, also found out there was no bouncing off walls. Codesize 731 w/ colors.
MicroRumble ‒ APS: 63.24% (52nd), PL: 223-60 (39th), Survival: 70.66%
  • 0.92 - 0.91 never released because it was buggy. Added acceleration segment, and movement is now SandboxFlattener (from Plains). Codesize 713 w/ colors.
MicroRumble ‒ APS: 61.32% (66th), PL: 217-66 (43rd), Survival: 67.71%
  • 0.9 - Movement straight from WaveSnake, DCLSHResearch 0007 gun minus distance segment. Codesize
MicroRumble ‒ APS: 67.37% (39th), PL: 219-64 (41st), Survival: 72.4%