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  • ...new client/server system. I suggest that we cooperate and put things into Robocode. Are you interessted? :-) --[[Fnl]]
    396 bytes (71 words) - 18:12, 19 May 2009
  • I'm idling on both ##robocode and #robocode, ##robocode does not have an owner and i did not register it.
    105 bytes (19 words) - 17:01, 17 March 2017
  • #REDIRECT [[Talk:Robocode/Old Developers Guide for building Robocode]]
    70 bytes (9 words) - 00:00, 19 September 2012
  • #REDIRECT [[Talk:Robocode/Older Developers Guide for building Robocode]]
    72 bytes (9 words) - 00:11, 19 September 2012
  • A confirm is added to robocode window close button, so no longer exiting robocode by accident!
    94 bytes (16 words) - 03:14, 25 April 2020
  • ...ific to [Robocode], but [it] should be about the algorithms as applied to [Robocode]."
    199 bytes (34 words) - 04:11, 12 December 2013
  • ...(failing being able to contact Chase-san, who is the current "founder" of #robocode). ...of this is that ##robocode is the channel I will be idling in (as well as #robocode, just in case anybody shows up there), and my recommended channel to join (
    529 bytes (86 words) - 01:49, 13 October 2011
  • ...om/void/robocode/voidious.Dookious_1.573b.jar http://www.dijitari.com/void/robocode/voidious.Dookious_1.573.jar
    606 bytes (85 words) - 18:56, 1 December 2013
  • It seems that robocode-1.9.2.5-setup.jar doesn't not support platform without X11? How to install robocode without X11?
    120 bytes (18 words) - 02:47, 21 August 2017
  • Which version of robocode are you using? It seems that it’s a known bug of robocode 1.9.2.6, which is fixed in 1.9.3.0
    120 bytes (21 words) - 03:33, 24 November 2017
  • ...letely outside of Robocode. But that's what happens when you stop building Robocode bots and start building your own games. :-)
    515 bytes (92 words) - 16:32, 7 February 2014
  • ...torial]] shows you how to tell Robocode to get your robots straight from [[Robocode/Eclipse|Eclipse]]. ...rks. If it doesn't, just copy the .jar file into the robot directory, and Robocode should recognize it.
    929 bytes (149 words) - 14:06, 2 April 2013
  • Playing with [[Robocode]] is a very good way to learn about Java and programming in general. .../My First Robot]], and the [http://robocode.sourceforge.net/docs/robocode/ Robocode API] are the best places to start.
    585 bytes (100 words) - 18:23, 14 March 2013
  • ...ur robot notices things moving too fast? That way we could compare this to Robocode's internal representation of things, so it would be easier to tell where th
    282 bytes (52 words) - 16:14, 2 June 2012
  • ...merely for spending a few hours making a minRisk movement for Battlecode. Robocode is awesome! Thanks to everyone helping out with the Robocode community!
    493 bytes (78 words) - 05:35, 1 February 2013
  • ...recently (which is why I now have some free time for robocode)! I love how robocode has led many people, myself included, to pursuing computer science.
    167 bytes (29 words) - 23:28, 21 May 2021
  • Thanks. Was aware of BerryBots, but prefer the RoboCode's Java to their Lua. However, James will need to review BerryBots in his th
    144 bytes (24 words) - 13:42, 20 February 2015
  • ...o 50FPS. This make graphical debug quite painful, and forces me to use old robocode 1.7.3.0 which is suboptimal, since rumbles run with 1.8.2 and 1.8.3.
    321 bytes (54 words) - 19:39, 17 November 2013
  • ...ent than with actual Robocode development. You might want to check out the robocode-developers Google group as well.
    178 bytes (29 words) - 11:38, 28 August 2012
  • ...oughts about Robocode 2, the future of Robocode and possibility of merging Robocode 2 with some kind of online platform. It could breathe new life into this ga
    280 bytes (47 words) - 17:36, 30 January 2014
  • ...andboxes robots. If you know of a profiling tool that works with existing Robocode, please share!
    574 bytes (103 words) - 04:31, 6 April 2013
  • Now it runs on real robocode! Time to release a preview once some bugs are fixed. [[File:Robocode OpenGL Alpha 03.png|1112px]]
    156 bytes (27 words) - 03:12, 25 April 2020
  • ...me progress of the Robocode OpenGL, which aims to create a new graphics of robocode with OpenGL for better performance and image quality. [[File:Robocode OpenGL Alpha 01.png|912x734px]]
    477 bytes (80 words) - 03:10, 25 April 2020
  • ...elease notes] that 1.9.1.0 fixed a bug with the codesize generation. Which Robocode version are you running?
    262 bytes (41 words) - 08:57, 7 May 2014
  • Thanks a lot for the hint. Running robocode as java -Xmx512M -Dsun.java2d.opengl=True -cp libs/robocode.jar robocode.Robocode $*
    400 bytes (70 words) - 06:50, 19 November 2013
  • ...and I cannot avoid as well) since the first day I write robocode. However, robocode did not mention what's wrong with this pattern. Do anyone know what's the e
    423 bytes (68 words) - 11:45, 19 August 2018
  • ...ied all my robots to a different folder, uninstalled Robocode, reinstalled Robocode, and then copied the robots back, would the problem be fixed?
    153 bytes (25 words) - 22:38, 20 March 2013
  • ...ger translate, causing the text being interpolated. This only happens when robocode window is not perfectly fitting battle field.
    194 bytes (29 words) - 03:11, 25 April 2020
  • Looks like robocode's random number generator get stuck.
    169 bytes (30 words) - 00:59, 18 October 2017
  • ...d38dac82022cd4064738d07005306ed695d9f/robocode.battle/src/main/java/net/sf/robocode/battle/peer/RobotPeer.java#L1407] Sorry, you mentioned not wanting to look at "Robocode sources", which confused me. But maybe you just meant other bots.
    379 bytes (63 words) - 16:48, 20 August 2015
  • ...y robot doesn't get any Skipped Turn events, but running robocode from the robocode.sh file means my robot does get skipped turn events. That means two things: 1) There is a difference between running robocode from inside and outside eclipse
    662 bytes (110 words) - 14:44, 25 March 2013
  • ...bocode version and I'm still getting the same result - running manually in Robocode gives a higher score by around 25% for my bot vs Tron compared to running i
    191 bytes (33 words) - 12:12, 25 March 2013
  • ...s]]. You'll probably be most interested in [[Robocode/Game Physics]] and [[Robocode/FAQ]].
    176 bytes (28 words) - 20:27, 30 May 2015
  • ...his behavior look strange at first, but it is friendly to those who new to robocode. This way they (when trying two stationary robot, etc. sample.Fire) won't c
    430 bytes (73 words) - 05:33, 30 August 2017
  • ...oints, (MostlyHarmlessNano, XanderCat...) it just freezes. I have to kill Robocode from the Task Manager if it doesn't resume in a few minutes. When I compile from the Robot Editor, Robocode feels the need to go through the entire database again. And it has the sam
    635 bytes (105 words) - 03:10, 7 March 2013
  • ...vancedRobot.getDataFile]. As for CPU time, if you use more than the amount Robocode calibrated for your system, your bot will skip some turns to make up for it
    676 bytes (113 words) - 15:21, 27 March 2013
  • ...uh? It's almost like it ignores any new packages). I tried deleting the .robocode directory and retrying everything, but the result didn't change.
    761 bytes (130 words) - 00:02, 21 October 2013
  • ...ke a problem with your install. Delete the /robocode/roborumble/files and /robocode/roborumble/temp directories and try again.
    186 bytes (32 words) - 17:53, 16 November 2013
  • ...e made something called "Robocode SG" to enable it, and the API adopted by Robocode is the same except for fixing the Y coordinate orientation.
    443 bytes (79 words) - 22:35, 15 April 2013
  • ...o worry about your age, really. (I think my biggest problem when I started Robocode is the language; I am Thai).
    193 bytes (36 words) - 13:45, 20 October 2011
  • ...'t seem to recognize that. It just tells me that i'm using a method that robocode dose not know about. anyone have any idea or even if they have encountere
    303 bytes (53 words) - 00:32, 20 May 2013
  • ...inside of robocode API. You can use it only once per shot. Unfortunately, robocode, in the spirit of ancient masters of Kung fu, shows it up only to people wh
    219 bytes (41 words) - 04:43, 17 October 2017
  • Hi Skilgannon, I am newbe with Robocode. I tried to run a client with Robocode 1.9.1.0, it succesfully take 50 battles, but when trying to upload results,
    237 bytes (36 words) - 22:20, 28 March 2014
  • I meant the whole robocode machinery. I recall that couple years ago the robocode client (and its java) was confined to one CPU, today it is not the case. Se
    219 bytes (38 words) - 03:14, 5 September 2017
  • * First, the online Robocode community is pretty hardcore about bot programming. We have the RoboRumble ...f Robocode's current code base. Or even work with Fnl to implement this in Robocode 2.
    757 bytes (127 words) - 16:40, 30 January 2014
  • 1. Have had a look at robocode source — when you don't call execute yourself, robocode will call that for you every turn, which is theoretically the same as <code
    282 bytes (46 words) - 16:42, 29 December 2017
  • ...I think your efforts would have more impact if you don't chain yourself to Robocode.
    488 bytes (81 words) - 17:27, 30 January 2014
  • ...ining bandwidth for robocode purposes, might be to benchmark it outside of robocode using pre-saved data. It would be a lot faster than running battles.
    234 bytes (39 words) - 16:25, 24 September 2012
  • ...ng battles with retired bots. I think it improved in the latest version of robocode, but littlerumble server does not accept this version yet.
    257 bytes (43 words) - 23:40, 4 July 2018
  • I guess it's becoming pretty clear that Robocode robots aren't alive in the same sense that we are. ...certainly not implying that no robots are alive or can be alive, only that Robocode is a very restrictive environment.
    226 bytes (39 words) - 06:18, 1 March 2013

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