Virtual Combat reboot -> RoboMaze
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I am looking to bring Virtual Combat (on the now defunct branch custom-battlefields2-workspace) up to date with the current master for RoboCode. This is so a student of mine, James Braggins, can use it as the basis for a simulated maze solving challenge.
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Thanks. Was aware of BerryBots, but prefer the RoboCode's Java to their Lua. However, James will need to review BerryBots in his theory section.