Difference between revisions of "Thread:Talk:DrussGT/Version History/3.1.3DC vs 3.1.3/reply (17)"

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m (Reply to 3.1.3DC vs 3.1.3)
 
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Latest revision as of 14:56, 16 January 2014

I would suspect it might make your nearest-neighbours come from multiple perspectives, giving you areas of concavity in your nearest-neighbour function instead of just a pure convex search area. I also suspect using some fancy pre-processing on tree attributes (perhaps dimension reduction/PCA) before adding could give equivalent search patterns.