Difference between revisions of "Thread:Talk:Main Page/Virtual bullet doesn't line up with real bullets/reply (10)"
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(No difference)
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Revision as of 05:03, 5 October 2011
Wait i'm not sure if i understand what you mean by the next tick's position. How do I accomplish that?
Here's what I roughly have:
while (true){
if (getGunHeat() == 0.0){ fireVirtualBullet(enemyCurrentAbsoluteBearing); // Just use Head on targeting as an example because it's simple fire(2); }
turnGunRightRadians(enemyRelativeGunHeading);
}
I know this would be wrong. I just don't know how to fix it =S