Virtual bullet doesn't line up with real bullets

From RoboWiki
Fragment of a discussion from Talk:Main Page
Jump to: navigation, search

Wait i'm not sure if i understand what you mean by the next tick's position. How do I accomplish that?

Here's what I roughly have:

   while (true){
       if (getGunHeat() == 0.0){
           fireVirtualBullet(enemyCurrentAbsoluteBearing); // Just use Head on targeting as an example because it's simple

I know this would be wrong. I just don't know how to fix it =S

Ultimatebuster03:03, 5 October 2011
Personal tools