Difference between revisions of "Thread:Talk:Main Page/Virtual bullet doesn't line up with real bullets/reply (13)"
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Skilgannon (talk | contribs) |
(No difference)
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Latest revision as of 17:40, 5 October 2011
Yes, that is how bullet collisions work. Maybe take your last aim and align the bullet to that? What I do is mark my previous wave as having a bullet the moment setFireBullet() returns a non-null result.