Difference between revisions of "Thread:User talk:Beaming/Head on gun in melee/reply (10)"

From Robowiki
Jump to navigation Jump to search
 
(No difference)

Latest revision as of 23:10, 11 November 2015

I like PIF for melee because it means I don't have to make assumptions that bots are moving relative to me, or their nearest enemy. I find in melee multiple enemies and walls can all affect movement, so the assumptions for GF and displacement vectors don't necessarily hold true. Of course, they are much faster.