Revisit

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Maybe helicopters? But I don't know where thrust would fit.

MN (talk)00:27, 3 October 2013

Actually I sort of made it kind of a zero-g 3D based system. The old version was going to be an actual flight based system, I even had front-back, rotation and so forth.

But I decided for a game that is suppose to be fun to play, that it wouldn't be with that. I removed all concept of front, back, top, bottom, left and right to simplify things.

Chase03:42, 3 October 2013
 

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Return to Thread:User talk:Chase-san/Roboflight/Revisit/reply (8).

Well I think vectors is the simplest way to approach 3D movement unfortunately. Though I could make it more like Robocodes movement, where you only move the distance you specify (in a vector).

Chase06:42, 3 October 2013