Difference between revisions of "Thread:User talk:Voidious/BerryBots updates/reply (15)"

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Latest revision as of 22:39, 21 August 2013

That reminds me of some things I was pondering during the development of Glacier. I'd say Glacier's enemy distance segments are among the better ones in the meleerumble, but one thought I had but never got around to trying, was the notion of "single tick" style prediction of the whole field of other bots simultaneously, to predict the trend of group interactions rather than merely predicting an individual one's future behavior from it's immediate surroundings. After all, one bot making an agressive movement in one corner of the field could have a chain reaction causing bots on the other end of the field to move a bit, but the usual targeting systems aren't prepared to consider that.

If one wanted to really get tricky with that, there are ways one could use that "single tick" prediction in movement too... but yeah...