Difference between revisions of "User:Xor/Better MEA formula"

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<s>[[File:BetterMEA.gif]]
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Sorry guys I made a mistake in previous calculation.  
  
Where x is Bullet Speed.
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Correct calculation says if you are moving at constant lateral velocity — then 8 is the best for both 3.0 bullet and 0.1 bullet.
  
A better MEA can be archived when moving at a lateral speed of [[File:LateralVelocityForMEA.gif]] (and moving away (at max retreat velocity) at the same time definitely)
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Then I would try to use some variable lateral velocity to find the theoretical MEA ;)
 
 
Note: by formula, I mean theoretical (ignoring acceleration & wall), as Precise Game Physics can never be covered by one single formula.
 
 
 
 
 
== Proof ==
 
 
 
Asuming you are moving in constant lateral velocity, and max velocity. And ignore acceleration & wall.
 
 
 
Then
 
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It seems that I made something wrong in my proof — sorry guys, working on a new proof now.
 

Revision as of 09:40, 18 September 2017

Sorry guys I made a mistake in previous calculation.

Correct calculation says if you are moving at constant lateral velocity — then 8 is the best for both 3.0 bullet and 0.1 bullet.

Then I would try to use some variable lateral velocity to find the theoretical MEA ;)