Escape

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A haiku anti-gravity bot by iiley.

package cx.haiku;
 
import robocode.*;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
/**
 * @author iiley
 * Haiku Anti-Gravitation bot
 
    *-Special thanks-*
 *
 * I would like to thank
 * - DrLoco,Vuen, David Alves and Michael Dorgan for ideas on tiny anti-gravity code that fits in haiku bots;)
 * - and to all other robocoders in this great community
 */
public class Escape extends AdvancedRobot
{
	Point2D.Double gravitation=new Point2D.Double(0,0),
		closest=new Point2D.Double(Double.POSITIVE_INFINITY,0),
		lastFireTime=new Point2D.Double(0,0);
    public void run() {
		while(true){
			setAhead(180*12/Math.abs(lastFireTime.y=Math.toDegrees(robocode.util.Utils.normalRelativeAngle(Math.atan2(gravitation.x+ 1 / (getX()-2d) - 1 / ( getBattleFieldWidth() - getX()-2d),gravitation.y+ 1 / (getY()-2d) - 1 / ( getBattleFieldHeight() - getY()-2d))-getHeadingRadians()))));
			turnRight(Math.abs(lastFireTime.y)<10d ? 
				lastFireTime.y
				: (lastFireTime.y >0d ? 10d : -10d));
		}
    }
 
    public void onScannedRobot(ScannedRobotEvent e) {
        if(
			((gravitation.x=gravitation.x*0.8-(1/e.getDistance()*Math.sin(e.getBearingRadians()+getHeadingRadians())))+(gravitation.y=gravitation.y*0.8-(1/e.getDistance()*Math.cos(e.getBearingRadians()+getHeadingRadians())))!=0d || true) 
			&& e.getDistance()<closest.x+180 && (closest.x=e.getDistance())>0 || getTime()-lastFireTime.x>36)
			if(
			((getEnergy()>0.11d || e.getEnergy()==0d)
			&& setFireBullet(Math.min(900d/e.getDistance(),Math.min(getEnergy()/5d,Math.min(3d,e.getEnergy()/6d))))!=null 
			&& (lastFireTime.x=getTime())>0)
			&& (closest.x=Double.POSITIVE_INFINITY)>0 || true
			)
		{
	        setTurnGunRight(Double.POSITIVE_INFINITY);
		}
    }
}
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