Oculus

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Version History - Challenges


Oculus
Author(s) Dsekercioglu
Extends AdvancedRobot
Targeting Neural Targeting (GF)
Movement Stochastic Neural Movement (WS-GF)
Released 21.11.2017
Current Rating x
Current Version 1.5
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Background Information

Bot Name
Oculus
Author
Dsekercioglu
Extends
AdvancedRobot
What's special about it?
It is one of the only bullet shielders like all my other bots.
It uses a stochastic neural network view.
Great, I want to try it. Where can I download it.
https://www.dropbox.com/s/djbubltrfj3pzv5/dsekercioglu.neural.Oculus_1.5.jar?dl=1
How competitive is it?
We will see.
Credits
Credits should go to:
Rozu: predictPosition from Apollon.
Chase-san the intercept method which I use for PPMEA.

Strategy

How does it move?
True Surfing
How does it fire?
Trying to predict the probabilities of GFs with a Neural Network.
How does it dodge bullets?
It uses true surfing.
How does the melee strategy differ from One-on-one strategy?
It doesn't support melee
How does it select a target to attack/avoid in melee?
I doesn't support melee.
What does it save between rounds and matches?
NN weights and hit rates.

Additional Information

Where did you get the name?
Eye in latin.
Why did you make this bot?
This is actually the third time I rewrite this robot. The reason is that I now have a better Neural Network framework.
Can I use your code?
Java files are in the jar file.
What's next for your robot?
Do the fourth rewrite if I get WF to top 10
Tune everything
Does it have any White Whales?
We will see.
What other robot(s) is it based on?
My standard robot base.
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