Head on gun in melee
Fragment of a discussion from User talk:Beaming
← Thread:User talk:Beaming/Head on gun in melee/reply (9)
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Return to Thread:User talk:Beaming/Head on gun in melee/reply (9).
I like PIF for melee because it means I don't have to make assumptions that bots are moving relative to me, or their nearest enemy. I find in melee multiple enemies and walls can all affect movement, so the assumptions for GF and displacement vectors don't necessarily hold true. Of course, they are much faster.
Skilgannon (talk)