Anti-Bullet Shadows
Fragment of a discussion from Talk:Bullet Shadow
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So I was curious what this new segment in 2.4.6 might be and I diffed DrussGT 2.4.5 vs 2.4.6 and noticed you decided to keep all this anti-Bullet Shadow stuff in there? I have to wonder if something you did here is what yielded that 0.25 APS gain, since I was a bit shocked that tuning your anti-surfer gun vs Diamond and Tomcat could do that. =)
I was still testing against 2.4.5 and was up to ~50%, but 2.4.6 looks a lot worse. Now I'm curious if that's the gun tuning or the ABS...