Difference between revisions of "User:DavidR"

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I'm DavidR from Portugal and I'm a new user at Robocode and I'm doing research in Swarm intelligence, Synchronization and Networks, Robocode is a very interesting way to develop some of the ideas I have. I'm coding my first robot at the moment and hope to have it ready by the end of the year (If I manage to get the time to code as my PhD is taking 99% of my time now.)
 
I'm DavidR from Portugal and I'm a new user at Robocode and I'm doing research in Swarm intelligence, Synchronization and Networks, Robocode is a very interesting way to develop some of the ideas I have. I'm coding my first robot at the moment and hope to have it ready by the end of the year (If I manage to get the time to code as my PhD is taking 99% of my time now.)
  
== MiniR101 ==  
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== My Robots ==
  
8Dez09 - v0.6 [http://darkcanuck.net/rumble/RatingsDetails?game=minimeleerumble&name=dmsr.MiniR101%200.5 dmsr.MiniR101 0.6] [http://m.sixhat.net/robocode/dmsr.MiniR101_0.6_src.zip src]
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[[MiniR101]] - MiniR101 is my first Bot at Robocode. It started by being a Bot for experiments and learning. When I first packed it the size was near the [[MiniBot]] category, so I decided to keep it in that category. At the moment this is only a MiniMelee bot. It does very poor in 1o1 and this is probably the next thing I'll try to improve.
  
In this version I just did basically two things that were missing.  
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== Other Info About Me ==
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My Blog: [http://sixhat.net Sixhat Pirate Parts]
  
* One was to update the fitness function to take into account the danger of each enemy. I got this idea when looking to [[HawkOnFire]] code.
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My [http://complexsystemsstudies.eu/ PhD]
* The second one was to fix the open source code problem. When I package the Bot it isn't packaging the source code (for what ever reason that I don't want to go into now) so I decided to put the source code in my own server and you can download it as a zip file.
 
  
v0.5 [http://darkcanuck.net/rumble/RatingsDetails?game=minimeleerumble&name=dmsr.MiniR101%200.5 dmsr.MiniR101 0.5]
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My [http://twitter.com/sixhat Twitter]
 
 
Small changes make nice improvements...
 
 
 
v0.4 [http://darkcanuck.net/rumble/RatingsDetails?game=minimeleerumble&name=dmsr.MiniR101%200.4 dmsr.MiniR101 0.4]
 
 
 
This one was an attempt to bring 0.3 to a decent position. Although 0.3 did perform better than 0.2 in terms of Average Score, it was failing in Survival... I didn't had the time to check what was happening but I started making some adjustments that ended in 0.4. I happier with it now. I wont touch it until 2010 so...
 
 
 
* Movement: Uses a fitness function to determine which placement is best to move to next (So it my take on [[Minimum Risk Movement]])... Considers enemies position and geographical position.
 
 
 
* Targeting: tracks enemies positions and tries to determine Deltas to estimate future position and then fires a bit randomly into that direction (I'll have to check this in the future)
 
 
 
* Radar: Spins, spins, and when it finds a target it tries to invert direction, so it momentarily locks
 
 
 
v0.3 [http://darkcanuck.net/rumble/RatingsDetails?game=minimeleerumble&name=dmsr.MiniR101%200.3 dmsr.MiniR101 0.3]
 
 
 
This one is a mess... It was coded during a weekend from v0.2 and I changed so many things that I ended up with almost 3000 Bytes of code... I then had a huge battle to make him fit in the Mini category! The big difference is that I changed from a Random Firing Gun to a Random Firing Linear Targeting Gun (don't ask as I'll have to read the code to understand what is going on there).
 
 
 
Next: Take a deep look at this code before trying anything fancy, and see what small improvements can be made to recover the % survival that dropped 20% with this version... 
 
 
 
v0.2 [http://darkcanuck.net/rumble/RatingsDetails?game=minimeleerumble&name=dmsr.MiniR101%200.2 dmsr.MiniR101 0.2]
 
 
 
Basically it's v0.1 with parameters optimized. This greatly improved the survival of the damn thing... (or at least made it dye a little bit latter)
 
 
 
v0.1 [http://darkcanuck.net/rumble/RatingsDetails?game=minimeleerumble&name=dmsr.MiniR101%200.1 dmsr.MiniR101 0.1]
 
 
 
First alfa release of a Robot with some ideas I was playing around. As I was coding I was first playing with the movement algorithm and was happy with it. Then I just added a simple Radar and Targeting ideas and packaged it. I saw it was 1599 Bytes so it was only 99 Bytes above the Mini category. I tweaked it a bit to make it fit in the Mini category and put it in the Melee Rumble just to see how it behaves there. I didn't do any parameter optimization or nothing... so what ever he does is what he is capable of just after birth...
 
 
 
My Blog: [[http://sixhat.net Sixhat Pirate Parts]]
 
My RoBlog [[http://m.sixhat.net/robocode/ RoBlog]]
 
  
 
  [[Category:Bot Authors|DavidR]]
 
  [[Category:Bot Authors|DavidR]]

Latest revision as of 20:08, 8 December 2009

I'm DavidR from Portugal and I'm a new user at Robocode and I'm doing research in Swarm intelligence, Synchronization and Networks, Robocode is a very interesting way to develop some of the ideas I have. I'm coding my first robot at the moment and hope to have it ready by the end of the year (If I manage to get the time to code as my PhD is taking 99% of my time now.)

My Robots

MiniR101 - MiniR101 is my first Bot at Robocode. It started by being a Bot for experiments and learning. When I first packed it the size was near the MiniBot category, so I decided to keep it in that category. At the moment this is only a MiniMelee bot. It does very poor in 1o1 and this is probably the next thing I'll try to improve.

Other Info About Me

My Blog: Sixhat Pirate Parts

My PhD

My Twitter