Difference between revisions of "Excession/DiveBomber"
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package excession.drones; | package excession.drones; | ||
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import static java.lang.Math.PI; | import static java.lang.Math.PI; | ||
import static java.lang.Math.atan; | import static java.lang.Math.atan; | ||
import static java.lang.Math.atan2; | import static java.lang.Math.atan2; | ||
import static java.lang.Math.min; | import static java.lang.Math.min; | ||
− | import static java.lang.Math. | + | import static java.lang.Math.exp; |
import static java.lang.Math.sqrt; | import static java.lang.Math.sqrt; | ||
import static robocode.util.Utils.normalRelativeAngle; | import static robocode.util.Utils.normalRelativeAngle; | ||
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double d = SPEED; | double d = SPEED; | ||
double b = sqrt(range * range - (d * d) / 4); | double b = sqrt(range * range - (d * d) / 4); | ||
− | double alpha = atan2(b, | + | double alpha = atan2(b, d / 2); |
double tankTurn = bearing - alpha + spiral * direction; | double tankTurn = bearing - alpha + spiral * direction; | ||
Line 89: | Line 88: | ||
*/ | */ | ||
private double gompertz(double x) { | private double gompertz(double x) { | ||
− | + | return PI / 2 * exp(-PI * exp(-x * 0.01)); | |
− | |||
} | } | ||
Revision as of 03:58, 31 January 2010
A Drone by User:Excession
package excession.drones; import static java.lang.Math.PI; import static java.lang.Math.atan; import static java.lang.Math.atan2; import static java.lang.Math.min; import static java.lang.Math.exp; import static java.lang.Math.sqrt; import static robocode.util.Utils.normalRelativeAngle; import robocode.AdvancedRobot; import robocode.ScannedRobotEvent; /** * A drone that spirals in towards and then circles its enemy and fires pot * shots. * * @author Excession * @version 1.0, 2008-06-04, released as SpiralCircle * @version 1.1, 2008-06-09, better spiraling with Gumpertz function, renamed to * DiveBomber */ public class DiveBomber extends AdvancedRobot { private static final double DISTANCE = 200; private static final double SPEED = 20.0; private int direction = 1; private void init() { setAdjustRadarForRobotTurn(true); setAdjustGunForRobotTurn(true); setAdjustRadarForGunTurn(true); } @Override public void run() { init(); setTurnRadarRightRadians(2 * PI); while (true) { execute(); } } @Override public void onScannedRobot(ScannedRobotEvent event) { lockOnTarget(event); aimAndFire(event); move(event); } private void move(ScannedRobotEvent event) { double bearing = event.getBearingRadians(); double range = event.getDistance(); if (stopped()) { switchDirection(); } double delta = range - DISTANCE; double spiral = gompertz(delta); double d = SPEED; double b = sqrt(range * range - (d * d) / 4); double alpha = atan2(b, d / 2); double tankTurn = bearing - alpha + spiral * direction; setTurnRightRadians(tankTurn); setAhead(d * direction); } /** * Calculate Gompertz function with the following values. * * <ul> * <li> a = PI/2 (90 degrees). * <li> b = -PI * <li> c = -0.01 * </ul> * * This allows us to sprial in nicely and then stabilize in a circular * orbit. * * @param x * @return Gompertz function value for x * @see http://en.wikipedia.org/wiki/Gompertz_function */ private double gompertz(double x) { return PI / 2 * exp(-PI * exp(-x * 0.01)); } private boolean stopped() { return getVelocity() == 0.0; } private void switchDirection() { direction *= -1; } /** * @see http://testwiki.roborumble.org/w/index.php?title=Radar#Wide_lock */ private void lockOnTarget(ScannedRobotEvent event) { double absoluteBearing = getHeadingRadians() + event.getBearingRadians(); double radarTurn = normalRelativeAngle(absoluteBearing - getRadarHeadingRadians()); double arcToScan = min(atan(36.0 / event.getDistance()), PI / 4.0); radarTurn += (radarTurn < 0) ? -arcToScan : arcToScan; setTurnRadarRightRadians(radarTurn); } private void aimAndFire(ScannedRobotEvent event) { double absoluteBearing = getHeadingRadians() + event.getBearingRadians(); double gunTurn = normalRelativeAngle(absoluteBearing - getGunHeadingRadians()); setTurnGunRightRadians(gunTurn); final double power = 3.0; if (getGunHeat() == 0.0) { setFire(power); } } }