Difference between revisions of "User:Starrynte"

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Hey, I started robocoding around autumn 2006 (implied from the earliest 'lastmodified' date in my bots...), when I read about it in a java book. And as you can see, alot of my bots are just 'slightly modified' versions of bots...
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Hey, I started robocoding around autumn 2006 (implied from the earliest 'lastmodified' date in my bots...), when I read about it in a java book. I've recently (the past year) begun to take an interest in codesize-restricted bots, as that seems to take less time to program.
Note: I am NOT an expert at <nowiki>NanoCode</nowiki>.
 
  
==== Robots ====
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== Robots ==
  
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==== Current ====
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* [[Opposite]] - [[Fluid Movement]] in a nanobot
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==== Discontinued/Paused ====
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* [[Cannon]] - [[Dynamic Clustering]], [[Random Movement]] (microbot)
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* [[Unreal]] - [[Neural Targeting]] in either a micro or mini
 
* Calculator - Slightly modified version of BasicSurfer<br>
 
* Calculator - Slightly modified version of BasicSurfer<br>
 
* ControlledChaos - Randomly moves in a direction each tick - not very good movement...<br>
 
* ControlledChaos - Randomly moves in a direction each tick - not very good movement...<br>
* [[Evader]] - StopAndGo movement<br>
 
 
* CopyCat - name self-explained, CoordinateMirrorMovement<br>
 
* CopyCat - name self-explained, CoordinateMirrorMovement<br>
* Pantomime - ditto, except it's AngularMirrorMovement<br>
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* Evader - StopAndGo movement<br>
* [[Smash]] - SlowBot, kinda a combo of HawkOnFire and Coriantumr, with some things that make it slow added...<br>
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* Knowledge - [[Symbolic Pattern Matching|Symbolic Pattern Matcher]]
* Lasers - GuessFactorTargeting
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* Lasers - [[Guess Factor Targeting]]
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* Pantomime - same as CopyCat, except it's AngularMirrorMovement<br>
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* Smash - SlowBot, kinda a combo of HawkOnFire and Coriantumr, with some things that make it slow added...<br>
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* [[/DCLSHResearch]] - Research on [[Dynamic Clustering]] with LSH in a microbot
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== Planned robots / Goals ==
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* Finishing [[Unreal]]
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* A working wave surfer written from scratch
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* To get into the top 5 of any category in the rumble
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== Utilities ==
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* <strike>Melee Evaluator - Keeps tracks of various stats of your robot during a melee battle.</strike> Do not use at the moment, just discovered a major bug recently that is to be fixed
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* [[/Remez|Polynomial Approximations]] - Uses the Remez method to find polynomial approximations for a function of your choice.
  
==== Planned robots ====
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[[Category:Bot Authors|Starrynte]]
* A MultiMode robot...
 
* A melee bot...that's not slow...oh wait I have one from months ago that was incomplete...
 
* A super 1v1 bot...
 

Latest revision as of 06:57, 28 September 2010

Hey, I started robocoding around autumn 2006 (implied from the earliest 'lastmodified' date in my bots...), when I read about it in a java book. I've recently (the past year) begun to take an interest in codesize-restricted bots, as that seems to take less time to program.

Robots

Current

Discontinued/Paused

Planned robots / Goals

  • Finishing Unreal
  • A working wave surfer written from scratch
  • To get into the top 5 of any category in the rumble

Utilities

  • Melee Evaluator - Keeps tracks of various stats of your robot during a melee battle. Do not use at the moment, just discovered a major bug recently that is to be fixed
  • Polynomial Approximations - Uses the Remez method to find polynomial approximations for a function of your choice.