Difference between revisions of "User:MN"

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== Bots ==
 
== Bots ==
 
   
 
   
* [[Combat|mn.Combat]] 1.x - The first bot I made a long time ago. [[Virtual_Guns|Virtual gun array]] of [[Category:Simple_Targeting_Strategies|simple targeters]] ([[Head-On_Targeting|head-on]], [[Linear_Targeting|linear]], [[Circular_Targeting|circular]], [[Random_Targeting|random]]) and [[Pattern_matching|pattern matching]]. [[Anti-Gravity_Movement|Anti-gravity movement]].
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* [[Combat|mn.Combat]] 1.x - The first bot I made a long time ago. [[Virtual_Guns|Virtual gun array]] of simple targeters ([[Head-On_Targeting|head-on]], [[Linear_Targeting|linear]], [[Circular_Targeting|circular]], [[Random_Targeting|random]]) and [[Pattern_matching|pattern matching]]. [[Anti-Gravity_Movement|Anti-gravity movement]].
 
* mn.WarMachine - Failed attempt at a geometric [[Wall_Avoidance|wall avoidance]] and perpendicular movement (which I though was the same thing as [[Wave_surfing|wave surfing]] at the time).
 
* mn.WarMachine - Failed attempt at a geometric [[Wall_Avoidance|wall avoidance]] and perpendicular movement (which I though was the same thing as [[Wave_surfing|wave surfing]] at the time).
 
* [[Combat|mn.Combat]] 2.x - Complete code rewrite, but kept the name. [[Dynamic_Clustering|Dynamic clustering]] everywhere I could think of. [[Anti-Gravity_Movement|Anti-gravity movement]] with [[Wall_Avoidance|wall avoidance]]/[[Precise_Prediction|precise prediction]].
 
* [[Combat|mn.Combat]] 2.x - Complete code rewrite, but kept the name. [[Dynamic_Clustering|Dynamic clustering]] everywhere I could think of. [[Anti-Gravity_Movement|Anti-gravity movement]] with [[Wall_Avoidance|wall avoidance]]/[[Precise_Prediction|precise prediction]].
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* Complain about the [[Darkcanuck/RRServer/Ratings|APS rating system]] being too susceptible to king-making.
 
* Complain about the [[Darkcanuck/RRServer/Ratings|APS rating system]] being too susceptible to king-making.
  
[[Category:Bot Authors|MyUsername]]
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[[Category:Bot Authors|MN]]

Revision as of 18:21, 13 August 2011

Background

MN stands for Mauricio Noda. I´m a Java IT software developer/architect and robocoder since 2004.

I left robocoding a long time ago after seeing bin-based statistical algorithms owning the rumble, which I never liked. Hard-coded segmentation felt too artificial. More recently, after seeing dynamic clustering owning the rumble, which is a much cooler algorithm, and finally understanding what wave surfing is all about, it brought me back.

Bots

Goals

  • Slowly improve mn.Combat so it goes as high as possible in all league rankings (except Twin Duel).
  • Help improve the RoboRumble infrastructure.
  • Clog the participants list with weak sample bots.
  • Complain about the APS rating system being too susceptible to king-making.