Difference between revisions of "ConceptA/Version History"

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m (new version)
m (new version)
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==== v. 0.6 ====
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'''Date:''' 03.07.12<br>
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'''Results:''' waiting
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* Robots state updating algorithm changed
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* Teams support added
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* Bug with not enabling DuelStrategy in melee fixed
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----
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==== v. 0.5 ====
 
==== v. 0.5 ====
 
'''Date:''' 02.07.12<br>
 
'''Date:''' 02.07.12<br>
'''Results:''' waiting
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'''Results:''' {{RumbleStatsDefault|link=http://darkcanuck.net/rumble/RatingsDetails?game=meleerumble&name=lxx.ConceptA+0.5|rumble=MeleeRumble|scorelabel=APS|score=56.37|rank=103rd|win=230|loss=104|plrank=101st|glicko2=-613.4|score2label=Survival|score2=45.23}}
 
* Simple melee strategy added
 
* Simple melee strategy added
  

Revision as of 13:45, 3 July 2012

v. 0.6

Date: 03.07.12
Results: waiting

  • Robots state updating algorithm changed
  • Teams support added
  • Bug with not enabling DuelStrategy in melee fixed

v. 0.5

Date: 02.07.12
Results: MeleeRumble ‒ APS: 56.37% (103rd), PL: 230-104 (101st), Survival: 45.23%

  • Simple melee strategy added

v. 0.4

Date: 28.06.12
Results: RoboRumble ‒ APS: 50.27% (466th), PL: 418-488 (495th), Survival: 46.83%

  • Simple gf gun implemented
  • Second quest completed - now ConceptA beats the Walls:)

v. 0.3.1

Date: 28.06.12
Results: RoboRumble ‒ APS: 40.25% (653rd), PL: 288-615 (638th), Survival: 34.71%

  • radar fixed

v. 0.1

Date: 18.06.12
Results: RoboRumble ‒ APS: 39.43% (660th), PL: 254-647 (678th), Survival: 33.18%

  • initial release
  • simple orbital random movement
  • head on gun
  • wins against sample bots, exclude Walls (because head on gun)