Difference between revisions of "User:Xor/Better MEA formula"

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Note: by formula, I mean theoretical (ignoring acceleration & wall), as Precise Game Physics can never be covered by one single formula.
 
Note: by formula, I mean theoretical (ignoring acceleration & wall), as Precise Game Physics can never be covered by one single formula.
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== Proof ==
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Asuming you are moving in constant lateral velocity, and max velocity. And ignore acceleration & wall.
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Then

Revision as of 04:13, 18 September 2017

BetterMEA.gif

Where x is Bullet Speed.

A better MEA can be archived when moving at a lateral speed of LateralVelocityForMEA.gif (and moving away (at max retreat velocity) at the same time definitely)

Note: by formula, I mean theoretical (ignoring acceleration & wall), as Precise Game Physics can never be covered by one single formula.


Proof

Asuming you are moving in constant lateral velocity, and max velocity. And ignore acceleration & wall.

Then