Difference between revisions of "SimpleBot"

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| parent = SimpleBot
 
| parent = SimpleBot
 
| page1 = Version History
 
| page1 = Version History
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| page2 = Understanding SimpleBot
 
}}
 
}}
  
[[Category:Bots|SimpleBot]]
 
[[Category:MegaBots|SimpleBot]]
 
  
 
== Background Information ==
 
== Background Information ==
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; What's special about it?
 
; What's special about it?
: It's simple.  
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: ''It's simple. ''
  
 
== Strategy ==
 
== Strategy ==
  
 
; How does it [[Movement|move]]?  
 
; How does it [[Movement|move]]?  
: WaveSurfing.  
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: ''kNN GuessFactor WaveSurfing. ''
  
 
; How does it [[Targeting|fire]]?
 
; How does it [[Targeting|fire]]?
: kNN GuessFactor Targeting.  
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: ''kNN GuessFactor Targeting. ''
  
 
; What does it save between rounds and matches?
 
; What does it save between rounds and matches?
 
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: ''Between matches: Nothing.''<br>
: Between matches: Nothing.<br>
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: ''Between rounds: Everything.''
: Between rounds: Everything.
 
  
 
== Additional Information ==
 
== Additional Information ==
  
 
; Where did you get the name?
 
; Where did you get the name?
: For it's simple.  
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: ''For it's simple. ''
  
 
; Can I use your code?
 
; Can I use your code?
: Not yet ;)
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: ''Sure. The repository is [https://github.com/bumfo/SimpleBot here], which is released under [https://www.gnu.org/licenses/gpl-3.0.en.html GPLv3]''
  
 
; What's next for your robot?
 
; What's next for your robot?
: ''Robocode is just a another name of movement. ''
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: ''Robocode is just another name of movement. ''
:* Movement rework.  
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:* ''<s>Movement rework.</s> It will be another bot ;) (Now [[ScalarBot]])''
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:* ''<s>Open source to everyone.</s> done.''
  
 
; What other robot(s) is it based on?
 
; What other robot(s) is it based on?
: None.
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: ''As my "make it work" step, it's basically my trial of several [[Innovations since 2005|modern techniques]]. Thus no code from others are used, except for "getNewVelocity" and related functions, which have to be exactly the same as the robocode engine (as long as I don't control velocity all by myself). Credits will give to —''
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:* ''[[ABC]], who invented [[WaveSurfing]] which is now a must have of modern robots. ''
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:* ''[[Paul Evans]], for his excellent idea of [[GuessFactor]], without which the power of [[kNN]] can never be explored fully. ''
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:* ''[[Corbos]], for introducing [[kd-tree|kd-trees]] to the community. ''
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:* ''[[Voidious]], for the innovation of precisely surfing multiple waves, and also the invention of the [[Non-explicit Dive Protection]]. ''
 +
:* ''[[Voidious]], [[Skilgannon]] and [[User:Positive|Positive]] for the brilliant [[User:Voidious/Optimal_Velocity#Hijack_2 | getNewVelocity]] code. ''
 +
 
 +
: ''And finally thanks Mathew A. Nelson for inventing [[Robocode|this game]], and Flemming N. Larsen for maintaining the project even in today. ''
 +
 
 +
__NOTOC__ __NOEDITSECTION__
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{{Template:Bot Categorizer|author=Xor|isMega=true|isOneOnOne=true|isMelee=false|isOpenSource=true|extends=AdvancedRobot}}

Latest revision as of 06:13, 10 October 2017

SimpleBot Sub-pages:
Version History - Understanding SimpleBot


Background Information


Simplicity does not precede complexity, but follows it. — Alan Perlis


What's special about it?
It's simple.

Strategy

How does it move?
kNN GuessFactor WaveSurfing.
How does it fire?
kNN GuessFactor Targeting.
What does it save between rounds and matches?
Between matches: Nothing.
Between rounds: Everything.

Additional Information

Where did you get the name?
For it's simple.
Can I use your code?
Sure. The repository is here, which is released under GPLv3
What's next for your robot?
Robocode is just another name of movement.
  • Movement rework. It will be another bot ;) (Now ScalarBot)
  • Open source to everyone. done.
What other robot(s) is it based on?
As my "make it work" step, it's basically my trial of several modern techniques. Thus no code from others are used, except for "getNewVelocity" and related functions, which have to be exactly the same as the robocode engine (as long as I don't control velocity all by myself). Credits will give to —
And finally thanks Mathew A. Nelson for inventing this game, and Flemming N. Larsen for maintaining the project even in today.