Difference between revisions of "ScalarN"
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; Duel Strategy | ; Duel Strategy | ||
− | * [[Wave Surfing]] | + | * [[True Surfing]] implemented by [[Wave Surfing/GoTo Surfing|Goto Surfing]] algorithm (resemble [[wikipedia:Dijkstra's algorithm|Dijkstra]] to speed it up) |
− | * | + | * [[Virtual Guns|Virtual Gun Array]] consisting of two (Main/[[Anti-Surfer Targeting|Anti-Surfer]]) [[Dynamic Clustering|knn]] gun with [[Maximum Escape Angle/Precise|Precise MEA]] and [[Waves/Precise Intersection|Precise Intersection]]. |
=== === | === === | ||
; Inspiration • Acknowledgements • Special Thanks | ; Inspiration • Acknowledgements • Special Thanks | ||
− | * Melee Gun inspired by Neuromancer (for pioneering fuzzy-or in [[Shadow/Melee Gun]]) | + | * Melee Gun inspired by [[Neuromancer]] (for pioneering fuzzy-or in [[Shadow/Melee Gun]]) |
− | * Melee Movement influenced by Neuromancer (the idea of surfing everyone, and median scale based risk blending), <br>Firestarter (smart points generation), Diamond and HawkOnFire (risk function) | + | * Melee Movement influenced by [[Neuromancer]] (the idea of surfing everyone, and median scale based risk blending), <br>[[Firestarter]] (smart points generation), [[Diamond]] and [[HawkOnFire]] (risk function) |
Revision as of 03:44, 1 October 2018
- ScalarN Sub-pages:
- Version History
This page is under construction. For recent activities, see Version History.
- Melee Strategy
- A mix of Wave Surfing and Minimum Risk Movement
- A gun with Swarm Targeting, KNN and Play It Forward
- Duel Strategy
- True Surfing implemented by Goto Surfing algorithm (resemble Dijkstra to speed it up)
- Virtual Gun Array consisting of two (Main/Anti-Surfer) knn gun with Precise MEA and Precise Intersection.
- Inspiration • Acknowledgements • Special Thanks
- Melee Gun inspired by Neuromancer (for pioneering fuzzy-or in Shadow/Melee Gun)
- Melee Movement influenced by Neuromancer (the idea of surfing everyone, and median scale based risk blending),
Firestarter (smart points generation), Diamond and HawkOnFire (risk function)