Difference between revisions of "Thread:Talk:WhiteFang/Anti-Surfer Targeting/reply (3)"

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the attributes and weights for random movement and surfers may be completely different, so I just tune them completely separately.  
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Imo the attributes and weights for random movement and surfers may be completely different, so I just tune them completely separately.  
  
And there are not one single magic attribute that helps against random movement, so do surfers.  
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And there are not one single magic attribute that helps a lot against random movement, so do surfers.  
  
 
And you don’t expect good performance when you use virtual waves for surfers as well, since they are irrelevant.
 
And you don’t expect good performance when you use virtual waves for surfers as well, since they are irrelevant.

Latest revision as of 11:51, 20 March 2019

Imo the attributes and weights for random movement and surfers may be completely different, so I just tune them completely separately.

And there are not one single magic attribute that helps a lot against random movement, so do surfers.

And you don’t expect good performance when you use virtual waves for surfers as well, since they are irrelevant.