Difference between revisions of "Basilisk"
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| author = [[User:Slugzilla]] | | author = [[User:Slugzilla]] | ||
| extends = [[AdvancedRobot]] | | extends = [[AdvancedRobot]] | ||
− | | targeting = [[ | + | | targeting = [[GuessFactor Targeting]] |
| movement = [[Stop And Go]], [[Random Movement]] | | movement = [[Stop And Go]], [[Random Movement]] | ||
| current_version = 2.35 | | current_version = 2.35 | ||
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'''How competitive is it?''' | '''How competitive is it?''' | ||
− | Currently # | + | Currently #5 in the MiniRumble and #72 in the RoboRumble. |
== Strategy == | == Strategy == | ||
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'''How does it fire?''' | '''How does it fire?''' | ||
− | Basilisk uses [[GuessFactor Targeting]]. It's based off of [[GFTargetingBot]], but has [[Energy Management]], [[Rolling Averages]], and [[ | + | Basilisk uses [[GuessFactor Targeting]]. It's based off of [[GFTargetingBot]], but has [[Energy Management]], [[Rolling Averages]], and a lot of [[Segmentation]]. |
'''How does it dodge bullets?''' | '''How does it dodge bullets?''' | ||
− | Stop and go dodges [[HOT]] and [[Linear Targeting]], | + | Stop and go dodges [[HOT]] and [[Linear Targeting]], an [[Random Movement]] dodges the rest =) |
'''How does the melee strategy differ from one-on-one strategy?''' | '''How does the melee strategy differ from one-on-one strategy?''' | ||
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Sure! See code below or decompile the .jar file. | Sure! See code below or decompile the .jar file. | ||
+ | |||
'''What's next for your robot?''' | '''What's next for your robot?''' | ||
− | + | A baby brother, maybe [[Basilite]]? | |
'''Does it have any White Whales?''' | '''Does it have any White Whales?''' | ||
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Basilisk is based off of many ideas and concepts from the RoboWiki. Specifically, I used code/drew inspiration from | Basilisk is based off of many ideas and concepts from the RoboWiki. Specifically, I used code/drew inspiration from | ||
− | [[RandomMovementBot]], [[GFTargetingBot]], [[Aristocles]], [[RaikoNano]], [[Tityus]], [[Raiko]], [[Cotillion]], [[BlackWidow]], [[HedgehogGF]], and [[EpeeistMicro]]. | + | [[RandomMovementBot]], [[GFTargetingBot]], [[Aristocles]], [[RaikoNano]], [[Tityus]], [[Raiko]], [[Cotillion]], [[BlackWidow]], [[HedgehogGF]], [[Vyper]], [[Thorn]], and [[EpeeistMicro]]. |
Special thanks to Dsekercioglu for help identifying bugs and beating bullet shielders =) | Special thanks to Dsekercioglu for help identifying bugs and beating bullet shielders =) |
Latest revision as of 15:35, 6 July 2019
- Basilisk Sub-pages:
- Version History - Code
Basilisk | |
Author(s) | User:Slugzilla |
Extends | AdvancedRobot |
Targeting | GuessFactor Targeting |
Movement | Stop And Go, Random Movement |
Released | 2019 |
Current Version | 2.35 |
Code License | RWPCL |
[Basilisk 2.35 Download] |
Background Information
What's special about it?
It's my first robot =)
How competitive is it?
Currently #5 in the MiniRumble and #72 in the RoboRumble.
Strategy
How does it move?
Basilisk starts out with Stop And Go, but if it gets hit often, it will switch over to Random Movement.
How does it fire?
Basilisk uses GuessFactor Targeting. It's based off of GFTargetingBot, but has Energy Management, Rolling Averages, and a lot of Segmentation.
How does it dodge bullets?
Stop and go dodges HOT and Linear Targeting, an Random Movement dodges the rest =)
How does the melee strategy differ from one-on-one strategy?
It doesn't have a melee strategy.
Additional Information
Where did you get the name?
I wanted a robot that was mean, lean, and green. Basilisks are green, and I think they're pretty mean, at least according to the legends =)
Can I use your code?
Sure! See code below or decompile the .jar file.
What's next for your robot?
A baby brother, maybe Basilite?
Does it have any White Whales?
Partial is it's arch-nemesis!!!
What other robot(s) is it based on?
Credits:
Basilisk is based off of many ideas and concepts from the RoboWiki. Specifically, I used code/drew inspiration from
RandomMovementBot, GFTargetingBot, Aristocles, RaikoNano, Tityus, Raiko, Cotillion, BlackWidow, HedgehogGF, Vyper, Thorn, and EpeeistMicro.
Special thanks to Dsekercioglu for help identifying bugs and beating bullet shielders =)