Difference between revisions of "Glacier"
Jump to navigation
Jump to search
(Update bot page) |
(Fix broken link and update ranking) |
||
(One intermediate revision by one other user not shown) | |||
Line 6: | Line 6: | ||
| current_version = 0.2.7 | | current_version = 0.2.7 | ||
| license = zlib | | license = zlib | ||
− | | download_link = http:// | + | | download_link = http://robocode-archive.strangeautomata.com/robots/ags.Glacier_0.2.7.jar |
| isOpenSource = yes | | isOpenSource = yes | ||
| isMelee = yes | | isMelee = yes | ||
Line 24: | Line 24: | ||
:* It likely has the strongest [[Melee]] targeting there is, as of Sept 2009 | :* It likely has the strongest [[Melee]] targeting there is, as of Sept 2009 | ||
:* It's the only melee bot I know that tries to dodge HOT bullets besides [[Portia]] | :* It's the only melee bot I know that tries to dodge HOT bullets besides [[Portia]] | ||
− | :* It's the | + | :* It's radar is as optimal as possible without accounting for walls, when optimizing to reduce the maximum time between scans of a bot. |
; How competitive is it? | ; How competitive is it? | ||
− | : Currently # | + | : Currently #7th in the melee rumble... |
== Strategy == | == Strategy == |
Latest revision as of 03:21, 1 August 2017
Glacier | |
Author(s) | Rednaxela |
Extends | AdvancedRobot |
Targeting | Dynamic Clustering, Play-It-Forward |
Movement | Minimum Risk Movement, HOT-Dodging |
Current Version | 0.2.7 |
Code License | zlib |
Download |
- Sub-pages:
- Version History - Hypothermia - GlacialHawk
Background Information
- What's special about it?
- Well I suppose that...
- How competitive is it?
- Currently #7th in the melee rumble...
Strategy
- How does it move?
- A form of Minimum Risk Movement. It has a bit of a unique point-choosing method, don't know if this does any good. It factors a "Will I hit an imaginary HOT-fired bullet on the way there?" danger into it's movement.
- How does it fire?
- A DC-PIF gun named Hypothermia, which is most closely related to Shadow/Melee Gun probably.
- How does it select a target to attack/avoid in melee?
- It doesn't pick on anyone in particular, it just goes for wherever looks likely to hit someone :)
- How does the melee strategy differ from one-on-one strategy?
- It doesn't differ currently.
- What does it save between rounds and matches?
- Nothing between matches. Between rounds, full movement logs of enemies and the kd-tree indexing that data.
Additional Information
- Where did you get the name?
- It's development moved along somewhat slowly, and I decided I was in the mood for an icy theme.
- Can I use your code?
- It's under zlib licence so feel free, but I strongly encourage you to not just lift the whole gun and put it on a new bot of your own. Be original!
- What's next for your robot?
- Some strong 'Melee Surfing' perhaps?
- Does it have any White Whales?
- Well Diamond is currently the biggest threat, but Portia and Shadow also need to be overcome...
- What other robot(s) is it based on?
- The code is mostly new, but here is a list of credits to other bots, both my own and otherwise:
- MiniSurreptitious - The basis of the min-risk movement (which was HawkOnFire-inspired)
- RougeDC - The MovementProfile class from RougeDC was adapted to work for a continuous circle to make RadialAimProfile.
- SaphireEdge - The bot framework was built around the time of SaphireEdge.
- Shadow - For popularizing the idea of targeting everyone at once in melee.
- Portia - For inspiring the current bullet-dodging behaviour.
- HawkOnFire - The bulletPower formula currently in use is based on that used in HawkOnFire