Difference between revisions of "FoilistNano/Old"
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m (Added RumbleStats.) |
m (Sheldor2 moved page Foilist to FoilistNano/Old) |
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| movement = [[Multi-Mode]] | | movement = [[Multi-Mode]] | ||
| targeting = [[Pattern Matching]] | | targeting = [[Pattern Matching]] | ||
− | | current_version = 1.0 | + | | current_version = 1.2.0 |
| license = [[RWPCL]] | | license = [[RWPCL]] | ||
| isOneOnOne = true | | isOneOnOne = true | ||
| isMelee = false | | isMelee = false | ||
| isOpenSource = true | | isOpenSource = true | ||
− | | download_link = http:// | + | | download_link = http://robocode-archive.strangeautomata.com/robots/sheldor.nano.Foilist_2.0.0.jar |
− | | source_link = http:// | + | | source_link = http://robocode-archive.strangeautomata.com/robots/sheldor.nano.Foilist_2.0.0.jar |
}} | }} | ||
Line 29: | Line 29: | ||
; Great, I want to try it. Where can I download it?''' | ; Great, I want to try it. Where can I download it?''' | ||
− | : http:// | + | : http://robocode-archive.strangeautomata.com/robots/sheldor.nano.Foilist_2.0.0.jar |
; How competitive is it? | ; How competitive is it? | ||
Line 36: | Line 36: | ||
== Strategy == | == Strategy == | ||
; How does it move? | ; How does it move? | ||
− | : Start with one-way orbit movement, after | + | : Start with one-way orbit movement, after two deaths, switch to time-based [[Oscillator Movement]], after a total of five deaths, switch to [[Random Movement]] inspired by [[Ocnirp]]. |
; How does it fire? | ; How does it fire? | ||
− | : [[Pattern Matching]] from [[WeekendObsession]]. | + | : [[Pattern Matching]] from [[WeekendObsession]], with improvements from [[Yatagan]]. |
; How does it dodge bullets? | ; How does it dodge bullets? | ||
− | : It doesn't actually react to enemy fire, in the first mode it simply orbits the enemy to dodge [[Head-On Targeting]], in the second | + | : It doesn't actually react to enemy fire, in the first mode it simply orbits the enemy to dodge [[Head-On Targeting]], in the second 3mode it reverses direction every 13 ticks to (partially) dodge [[Linear Targeting]], and in the last mode it randomly reverses direction. |
; Is this robot melee-capable? | ; Is this robot melee-capable? | ||
− | : | + | : Capable is a very broad word. Yes, Foilist is "capable" of fighting in Melee battles just like any other bot. It is not, however, capable in the sense of not being the first to die, so I didn't enter it in the meleerumble. |
; What does it save between rounds and matches? | ; What does it save between rounds and matches? | ||
− | : Between rounds, the enemy history string for the gun code, and the number of times it has died for the movement. It doesn't save anything between matches. | + | : Between rounds, the enemy history string for the gun code, and the number of times it has died for the movement. It doesn't (intentionally) save anything between matches. |
== Additional Information == | == Additional Information == |
Latest revision as of 00:44, 24 March 2024
Foilist | |
Author(s) | Sheldor |
Extends | AdvancedRobot |
Targeting | Pattern Matching |
Movement | Multi-Mode |
Current Version | 1.2.0 |
Code License | RWPCL |
Download | |
Source |
Background Information
- Bot Name
- Foilist
- Author
- Sheldor
- Extends
- AdvancedRobot
- What's special about it?
- It fits three modes of movement into a single line of code, with enough code size left over for distance control.
- Great, I want to try it. Where can I download it?
- http://robocode-archive.strangeautomata.com/robots/sheldor.nano.Foilist_2.0.0.jar
- How competitive is it?
- NanoRumble ‒ APS: 74.4% (6th), PL: 197-22 (7th), Survival: 80.73%
Strategy
- How does it move?
- Start with one-way orbit movement, after two deaths, switch to time-based Oscillator Movement, after a total of five deaths, switch to Random Movement inspired by Ocnirp.
- How does it fire?
- Pattern Matching from WeekendObsession, with improvements from Yatagan.
- How does it dodge bullets?
- It doesn't actually react to enemy fire, in the first mode it simply orbits the enemy to dodge Head-On Targeting, in the second 3mode it reverses direction every 13 ticks to (partially) dodge Linear Targeting, and in the last mode it randomly reverses direction.
- Is this robot melee-capable?
- Capable is a very broad word. Yes, Foilist is "capable" of fighting in Melee battles just like any other bot. It is not, however, capable in the sense of not being the first to die, so I didn't enter it in the meleerumble.
- What does it save between rounds and matches?
- Between rounds, the enemy history string for the gun code, and the number of times it has died for the movement. It doesn't (intentionally) save anything between matches.
Additional Information
- Where did you get the name?
- Foil is one of the three forms of modern sport fencing, along with Épée and Sabre. [1]
- Can I use your code?
- Yes, but under the terms of the RWPCL.
- What's next for your robot?
- I don't know.
- Does it have any White Whales?
- I don't think it has any white whales, yet, but it does have trouble against nanobots with strong Random Movement.