Difference between revisions of "Firestarter"
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(Firestarter update) |
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| image = Firestarter.png | | image = Firestarter.png | ||
| author = [[User:Cb]] | | author = [[User:Cb]] | ||
− | | targeting = [[Dynamic Clustering|DC]]-[[Play-It_Forward|PIF]] | + | | targeting = [[Dynamic Clustering|DC]]-[[Play-It_Forward|PIF]] & [[Dynamic Clustering|DC]]-[[GuessFactors|GF]] |
− | | movement = [[Wave Surfing | + | | movement = [[Wave Surfing]] |
| released = July 2017 | | released = July 2017 | ||
− | | current_version = | + | | current_version = 2.0 |
| license = Proprietary | | license = Proprietary | ||
| best_rating = #1 Melee (2017) | | best_rating = #1 Melee (2017) | ||
− | | download_link = http://robocode-archive.strangeautomata.com/robots/cb. | + | | download_link = http://robocode-archive.strangeautomata.com/robots/cb.fire.Firestarter_2.0.jar |
| isOneOnOne = true | | isOneOnOne = true | ||
| isMelee = true | | isMelee = true | ||
Line 24: | Line 24: | ||
; How competitive is it? | ; How competitive is it? | ||
− | : Currently # | + | : Currently #4 in RoboRumble, #2 in MeleeRumble and #2 in TeamRumble. |
== Strategy == | == Strategy == | ||
; How does it [[Movement|move]]? | ; How does it [[Movement|move]]? | ||
− | : It uses | + | : It uses [[Melee Surfing]] and [[Wave Surfing]]. |
; How does it fire? | ; How does it fire? | ||
− | : It uses a [[Dynamic Clustering|DC]]-[[Play-It_Forward|PIF]] gun inspired by [[Shadow/Melee Gun|Shadow]]. In [[One on One|one-on-one]], it | + | : It uses a [[Dynamic Clustering|DC]]-[[Play-It_Forward|PIF]] gun inspired by [[Shadow/Melee Gun|Shadow]]. In [[One on One|one-on-one]], it uses a [[Guess Factor]] gun. |
; What does it save between rounds and matches? | ; What does it save between rounds and matches? |
Latest revision as of 00:06, 27 October 2017
Firestarter | |
Author(s) | User:Cb |
Targeting | DC-PIF & DC-GF |
Movement | Wave Surfing |
Released | July 2017 |
Best Rating | #1 Melee (2017) |
Current Version | 2.0 |
Code License | Proprietary |
Download |
- Sub-pages:
- Version History
Background Information
- What's special about it?
- Its melee movement dodges many bullets.
- How competitive is it?
- Currently #4 in RoboRumble, #2 in MeleeRumble and #2 in TeamRumble.
Strategy
- How does it move?
- It uses Melee Surfing and Wave Surfing.
- How does it fire?
- It uses a DC-PIF gun inspired by Shadow. In one-on-one, it uses a Guess Factor gun.
- What does it save between rounds and matches?
- Between rounds gun and movement data, between matches nothing.
Additional Information
- Where did you get the name?
- It's the name of a song by The Prodigy.
- Can I use your code?
- I am keeping it closed source for now.
- What's next for your robot?
- Making it stronger in one-on-one.
- Does it have any White Whales?
- Neuromancer and Diamond.
- What other robot(s) is it based on?
- The code is mostly new, but here is a list of credits:
- Shadow - For popularizing the idea of targeting everyone at once in melee.
- HawkOnFire - For inspiring the Minimum Risk Movement evaluation function.
- Rednaxela's kD-Tree and FastTrig.
- Reading about DrussGT/Understanding_DrussGT taught me a lot of little tricks. Additionally, the gun data attribute set is inspired by it.
- The tools RoboJogger/RoboRunner by Skotty/Voidious became totally necessary once Firestarter got better.
- Generally, all the information on RoboWiki.