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Thread titleRepliesLast modified
Will we have a new king?921:10, 2 October 2017
Roborumble participants110:33, 7 August 2017
One on One Scores Down?218:19, 6 August 2017
1.3419:51, 1 August 2017
Wow!518:15, 17 July 2017

Will we have a new king?

Maybe after those last pairings and a few more battles (to make sure) we can yell "Long live the King!" again? :P

Congrats on the last improvements, Firestarter is now turning into a monster both in 1v1 and melee!

Rsalesc (talk)19:01, 1 October 2017

Just noticed that there are some tough match-ups remaining, though. If it's not today, pretty sure it will be soon enough :)

Rsalesc (talk)19:02, 1 October 2017

Thanks! Yeah, the melee difference between Firestarter and Neuromancer is small now. My next task will be to improve the 1vs1 score against top bots. I saw Knight beats a lot of strong bots quite easily already, congratulations on that :)

Cb (talk)19:58, 1 October 2017

just noticed that Firestarter is just 0.06 APS behind Neuromancer! Congratulations on that improvement after your hard work! And it's also escalating very fast in 1v1! Great work, man!

Xor (talk)20:10, 1 October 2017

Indeed, congratulations!

MultiplyByZer0 (talk)21:19, 1 October 2017

1st place in melee! Congratulations!

Beaming (talk)22:47, 1 October 2017

wow just noticed that! long live the king! Congratulations!

Xor (talk)02:43, 2 October 2017

Roborumble participants

Why didn't you add 1.4 to roborumble, any problems with it?

Dsekercioglu (talk)08:06, 7 August 2017

I added 1.4 to meleerumble but not to roborumble because the only difference compared to 1.3 is the melee movement. The next version is going to be different in 1vs1 too and then I will update it.

Cb (talk)10:33, 7 August 2017

One on One Scores Down?

One on One scores are worser than the previous version. Do you know why is it like that?

Dsekercioglu (talk)16:50, 30 July 2017

I optimized the energy management for melee, so maybe Firestarter is too survivalist in One on One, not inflicting enough damage to score well, and I might have to create a different energy management for One on One. Not sure though, there might be other reasons.

Cb (talk)22:59, 30 July 2017

Yes, it is about the energy management. I just battled FireStarter with SwordOfFire and FireStarter got 21 rounds but won with %52 because of low damage.

Dsekercioglu (talk)18:19, 6 August 2017

Great result with 1.3! I might have to dust off my Neuromancer code again ;-)

Any idea what caused the improvements? Were you skipping a lot of turns before?

Skilgannon (talk)08:41, 28 July 2017

Thanks, we'll see, Neuromancer is still ahead by a big margin :P

Yeah, the gun was slow and it usually skipped a few turns per round, but I didn't expect it to make such a big difference. I also added a dynamic energy management dependent on estimated hit probability.

Cb (talk)11:02, 28 July 2017

Congratulations! It's melee score is really good.

Dsekercioglu (talk)16:53, 30 July 2017

I really like just hearing that that's even conceivable to you still. =) It actually crossed my mind pretty recently, but I don't think it's likely to happen for me any time soon.

Voidious (talk)05:31, 1 August 2017

I have all my code setup to work with a simple build script, so it is fairly easy to get it up again. Although I've gotten lazy with IDEs that do indexing, which I never used before, so maybe I should try to get that working first. Neuromancer needs a bit of cleanup, and its multi-wave surfing in non-melee situations is very... CassiusClay shall we say =). No branching, which is something I'd like to change, but somehow still not skip turns.

Skilgannon (talk)19:51, 1 August 2017

Just wanted to say congrats on a really amazing result! At the moment, you are in 4th, but really not far at all from 2nd place. Excited to see where it settles.

Voidious (talk)03:33, 9 July 2017

I agree, this is a very impressive result. My Melee chops are seriously lacking, so it's even more impressive to me.

Chase20:26, 9 July 2017

Thank you guys! Yeah, I am very happy about the result. Hopefully it can be improved some more, since I still have a lot of tweaking ideas.

Cb (talk)20:41, 9 July 2017

Congratulations! Looks like you have a record of the fastest arrival to the top. Looking forward to see the improved version of the bot.

Beaming (talk)10:38, 10 July 2017

Congratulations, good bot. But it lost against WhiteFang which is 160th in roborumble. Maybe you should check if there is an error.

Dsekercioglu (talk)18:15, 17 July 2017

Congrats from me too! It's been a while since there's been much activity at the top ranks.

Also, I'm quite partial to the Noun-verber style names ;-)

Skilgannon (talk)15:20, 12 July 2017