Difference between revisions of "RaikoMicro"
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| current_version = 1.44 | | current_version = 1.44 | ||
| license = [[RWPCL]] | | license = [[RWPCL]] | ||
− | | download_link = http:// | + | | download_link = http://robocode-archive.strangeautomata.com/robots/jam.micro.RaikoMicro_1.44.jar |
| isOpenSource = yes | | isOpenSource = yes | ||
| isOneOnOne = yes | | isOneOnOne = yes | ||
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; What's special about it? | ; What's special about it? | ||
− | : It's probably the only [[MicroBot | + | : It's probably the only [[MicroBot]] with [[Wall Smoothing|wall smoothing]], [[Adaptive Movement|adaptive movement]] and [[GuessFactor Targeting (traditional)|GuessFactor Targeting]]. |
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; How competitive is it? | ; How competitive is it? | ||
− | : At | + | : At 2017-08-03:12:32, 1.44 is #10 micro, #19 in mini and #121 overall. |
== Strategy == | == Strategy == | ||
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; What other robot(s) is it based on? | ; What other robot(s) is it based on? | ||
: [[Raiko]]. The [[segmentation]] was influenced by [[FloodMini]] and [[Aristocles]]. | : [[Raiko]]. The [[segmentation]] was influenced by [[FloodMini]] and [[Aristocles]]. | ||
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+ | [[Category:MicroBots]] |
Latest revision as of 05:33, 3 August 2017
- Sub-pages:
- Version History - Archived Talk 20090430
RaikoMicro | |
Author(s) | Jamougha |
Extends | AdvancedRobot |
Targeting | GuessFactor Targeting |
Movement | Random Movement |
Current Version | 1.44 |
Code License | RWPCL |
Download |
Background Information
- What's special about it?
- It's probably the only MicroBot with wall smoothing, adaptive movement and GuessFactor Targeting.
- How competitive is it?
- At 2017-08-03:12:32, 1.44 is #10 micro, #19 in mini and #121 overall.
Strategy
- How does it move?
- Same as Raiko 0.3. It circles the other bot. If Math.random() exceeds a certain number then it circles the other way.
- How does it fire?
- It uses GuessFactor Targeting with segmentation on distance, velocity, deceleration, wall approach and time since deceleration.
- How does it dodge bullets?
- It doesn't. It uses anti-head-on movement as in Musashi (is that OK PEZ? :-) ) and stops if you kill it in the first 5 rounds.
- How does the melee strategy differ from one-on-one strategy?
- Don't know. Never tried it in Melee...
- What does it save between rounds and matches?
- The guess factors between rounds. Nothing between matches, the saving code would take up more space than the gun...
Additional Information
- Where did you get the name?
- A Micro version of Raiko.
- Can I use your code?
- It should be in the bot jar, help yourself. Use is under the terms of the RWPCL.
- What's next for your robot?
- I'd like my colors back. :-(
- Does it have any White Whales?
- We'll see.
- What other robot(s) is it based on?
- Raiko. The segmentation was influenced by FloodMini and Aristocles.