Difference between revisions of "GITS"

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(→‎Strategy: changed some more things)
 
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| current_version = 0.5-051409
 
| current_version = 0.5-051409
 
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==Basic Information==
 
; Bot Name
 
; Bot Name
 
: GITS
 
: GITS
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; Great, I want to try it. Where can I download it?
 
; Great, I want to try it. Where can I download it?
: Currently, there isn't a download link since
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: Currently, there isn't a download link
  
 
; How competitive is it?
 
; How competitive is it?
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; How does it [[Movement|move]]?
 
; How does it [[Movement|move]]?
: It doesn't at the moment
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: Using [[GITS/AAGM|AAGM]] with data collected from [[GITS/Targeting|GITS' Targeting System]]
  
 
; How does it fire?
 
; How does it fire?
: Using a slightly modified [[Lateral Targeting]] method
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: Currently, it doesn't until I get a semi-working GhostGun working
  
 
; How does it [[Dodging Bullets|dodge bullets]]?
 
; How does it [[Dodging Bullets|dodge bullets]]?
: GITS takes it like a man.
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: Currently, it doesn't. [[GITS/AAGM|AAGM]] has plans to include some sort of bullet dodging later on.
  
 
; How does the [[melee]] strategy differ from [[One-on-one]]  strategy?
 
; How does the [[melee]] strategy differ from [[One-on-one]]  strategy?
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; What does it save between rounds and matches?
 
; What does it save between rounds and matches?
 
: At the Moment, no, but there will be as soon as I finish coding the prototype to the GhostGun
 
: At the Moment, no, but there will be as soon as I finish coding the prototype to the GhostGun
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== Additional Information ==
 
== Additional Information ==
  

Latest revision as of 18:20, 28 May 2009

GITS
Author(s) J_Litewski
Extends AdvancedRobot
Current Version 0.5-051409

Basic Information

Bot Name
GITS
Author
Jacob Litewski
Extends
AdvancedRobot
What's special about it?
Currently, nothing.
Great, I want to try it. Where can I download it?
Currently, there isn't a download link
How competitive is it?
Ha. Thats funny right there :P

Strategy

How does it move?
Using AAGM with data collected from GITS' Targeting System
How does it fire?
Currently, it doesn't until I get a semi-working GhostGun working
How does it dodge bullets?
Currently, it doesn't. AAGM has plans to include some sort of bullet dodging later on.
How does the melee strategy differ from One-on-one strategy?
About the same, since GITS sucks at both at the moment
How does it select a target to attack/avoid in melee?
Not sure yet, haven't thought of it
What does it save between rounds and matches?
At the Moment, no, but there will be as soon as I finish coding the prototype to the GhostGun

Additional Information

Where did you get the name?
GITS stands for Ghost In The Shell, an Japanese Anime. I explain what a 'Ghost' is in GITS Targeting page
Can I use your code?
Once it's finished, I'm planing on releasing it under the RWPCL License
What's next for your robot?
Get the bloody thing coded
Does it have any White Whales?
Not currently
What other robot(s) is it based on?
Voidious's Dookious, to gather ideas on implemention of Wiki Targeting