Difference between revisions of "User:Starrynte"
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− | Hey, I started robocoding around autumn 2006 (implied from the earliest 'lastmodified' date in my bots...), when I read about it in a java book. | + | Hey, I started robocoding around autumn 2006 (implied from the earliest 'lastmodified' date in my bots...), when I read about it in a java book. I've recently (the past year) begun to take an interest in codesize-restricted bots, as that seems to take less time to program. |
− | |||
− | + | == Robots == | |
+ | ==== Current ==== | ||
+ | * [[Opposite]] - [[Fluid Movement]] in a nanobot | ||
+ | |||
+ | ==== Discontinued/Paused ==== | ||
+ | * [[Cannon]] - [[Dynamic Clustering]], [[Random Movement]] (microbot) | ||
+ | * [[Unreal]] - [[Neural Targeting]] in either a micro or mini | ||
* Calculator - Slightly modified version of BasicSurfer<br> | * Calculator - Slightly modified version of BasicSurfer<br> | ||
* ControlledChaos - Randomly moves in a direction each tick - not very good movement...<br> | * ControlledChaos - Randomly moves in a direction each tick - not very good movement...<br> | ||
− | |||
* CopyCat - name self-explained, CoordinateMirrorMovement<br> | * CopyCat - name self-explained, CoordinateMirrorMovement<br> | ||
− | * Pantomime - | + | * Evader - StopAndGo movement<br> |
− | * | + | * Knowledge - [[Symbolic Pattern Matching|Symbolic Pattern Matcher]] |
− | * | + | * Lasers - [[Guess Factor Targeting]] |
+ | * Pantomime - same as CopyCat, except it's AngularMirrorMovement<br> | ||
+ | * Smash - SlowBot, kinda a combo of HawkOnFire and Coriantumr, with some things that make it slow added...<br> | ||
+ | * [[/DCLSHResearch]] - Research on [[Dynamic Clustering]] with LSH in a microbot | ||
+ | |||
+ | == Planned robots / Goals == | ||
+ | * Finishing [[Unreal]] | ||
+ | * A working wave surfer written from scratch | ||
+ | * To get into the top 5 of any category in the rumble | ||
− | == | + | == Utilities == |
− | * | + | * <strike>Melee Evaluator - Keeps tracks of various stats of your robot during a melee battle.</strike> Do not use at the moment, just discovered a major bug recently that is to be fixed |
− | + | * [[/Remez|Polynomial Approximations]] - Uses the Remez method to find polynomial approximations for a function of your choice. | |
− | * | ||
− | [[Category:Bot Authors]] | + | [[Category:Bot Authors|Starrynte]] |
Latest revision as of 06:57, 28 September 2010
Hey, I started robocoding around autumn 2006 (implied from the earliest 'lastmodified' date in my bots...), when I read about it in a java book. I've recently (the past year) begun to take an interest in codesize-restricted bots, as that seems to take less time to program.
Robots
Current
- Opposite - Fluid Movement in a nanobot
Discontinued/Paused
- Cannon - Dynamic Clustering, Random Movement (microbot)
- Unreal - Neural Targeting in either a micro or mini
- Calculator - Slightly modified version of BasicSurfer
- ControlledChaos - Randomly moves in a direction each tick - not very good movement...
- CopyCat - name self-explained, CoordinateMirrorMovement
- Evader - StopAndGo movement
- Knowledge - Symbolic Pattern Matcher
- Lasers - Guess Factor Targeting
- Pantomime - same as CopyCat, except it's AngularMirrorMovement
- Smash - SlowBot, kinda a combo of HawkOnFire and Coriantumr, with some things that make it slow added...
- /DCLSHResearch - Research on Dynamic Clustering with LSH in a microbot
Planned robots / Goals
- Finishing Unreal
- A working wave surfer written from scratch
- To get into the top 5 of any category in the rumble
Utilities
Melee Evaluator - Keeps tracks of various stats of your robot during a melee battle.Do not use at the moment, just discovered a major bug recently that is to be fixed- Polynomial Approximations - Uses the Remez method to find polynomial approximations for a function of your choice.