Difference between revisions of "User:DavidR"

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I'm DavidR from Portugal and I'm a new user at Robocode and I'm doing research in Swarm intelligence, Synchronization and Networks, Robocode is a very interesting way to develop some of the ideas I have. I'm coding my first robot at the moment and hope to have it ready by the end of the year (If I manage to get the time to code as my PhD is taking 99% of my time now.)
 
I'm DavidR from Portugal and I'm a new user at Robocode and I'm doing research in Swarm intelligence, Synchronization and Networks, Robocode is a very interesting way to develop some of the ideas I have. I'm coding my first robot at the moment and hope to have it ready by the end of the year (If I manage to get the time to code as my PhD is taking 99% of my time now.)
  
[http://darkcanuck.net/rumble/RatingsDetails?game=minimeleerumble&name=dmsr.MiniR101%200.1 dmsr.MiniR101 0.1] is the first alfa release of a Robot with some ideas I was playing around. As I was coding I was first playing with the movement algorithm and was happy with it. Then I just added a simple Radar and Targeting ideas and packaged it. I saw it was 1599 Bytes so it was only 99 Bytes above the Mini category. I tweaked it a bit to make it fit in the Mini category and put it in the Melee Rumble just to see how it behaves there. I didn't do any parameter optimization or nothing... so what ever he does is what he is capable of just after birth...
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MiniR100
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v0.3 [http://darkcanuck.net/rumble/RatingsDetails?game=minimeleerumble&name=dmsr.MiniR101%200.3 dmsr.MiniR101 0.3]
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This one is a mess... It was coded during a weekend from v0.2 and I changed so many things that I ended up with almost 3000 Bytes of code... I then had a huge battle to make him fit in the Mini category! The big difference is that I changed from a Random Firing Gun to a Random Firing Linear Targeting Gun (don't ask as I'll have to read the code to understand what is going on there).
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Next: Take a deep look at this code before trying anything fancy, and see what small improvements can be made to recover the % survival that dropped 20% with this version... 
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v0.2 [http://darkcanuck.net/rumble/RatingsDetails?game=minimeleerumble&name=dmsr.MiniR101%200.2 dmsr.MiniR101 0.2]
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Basically it's v0.1 with parameters optimized. This greatly improved the survival of the damn thing... (or at least made it dye a little bit latter)
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v0.1 [http://darkcanuck.net/rumble/RatingsDetails?game=minimeleerumble&name=dmsr.MiniR101%200.1 dmsr.MiniR101 0.1]
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First alfa release of a Robot with some ideas I was playing around. As I was coding I was first playing with the movement algorithm and was happy with it. Then I just added a simple Radar and Targeting ideas and packaged it. I saw it was 1599 Bytes so it was only 99 Bytes above the Mini category. I tweaked it a bit to make it fit in the Mini category and put it in the Melee Rumble just to see how it behaves there. I didn't do any parameter optimization or nothing... so what ever he does is what he is capable of just after birth...
  
 
My Blog: [[http://sixhat.net Sixhat Pirate Parts]]
 
My Blog: [[http://sixhat.net Sixhat Pirate Parts]]
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My RoBlog [[http://m.sixhat.net/robocode/ RoBlog]]

Revision as of 19:58, 23 November 2009

I'm DavidR from Portugal and I'm a new user at Robocode and I'm doing research in Swarm intelligence, Synchronization and Networks, Robocode is a very interesting way to develop some of the ideas I have. I'm coding my first robot at the moment and hope to have it ready by the end of the year (If I manage to get the time to code as my PhD is taking 99% of my time now.)


MiniR100

v0.3 dmsr.MiniR101 0.3

This one is a mess... It was coded during a weekend from v0.2 and I changed so many things that I ended up with almost 3000 Bytes of code... I then had a huge battle to make him fit in the Mini category! The big difference is that I changed from a Random Firing Gun to a Random Firing Linear Targeting Gun (don't ask as I'll have to read the code to understand what is going on there).

Next: Take a deep look at this code before trying anything fancy, and see what small improvements can be made to recover the % survival that dropped 20% with this version...

v0.2 dmsr.MiniR101 0.2

Basically it's v0.1 with parameters optimized. This greatly improved the survival of the damn thing... (or at least made it dye a little bit latter)

v0.1 dmsr.MiniR101 0.1

First alfa release of a Robot with some ideas I was playing around. As I was coding I was first playing with the movement algorithm and was happy with it. Then I just added a simple Radar and Targeting ideas and packaged it. I saw it was 1599 Bytes so it was only 99 Bytes above the Mini category. I tweaked it a bit to make it fit in the Mini category and put it in the Melee Rumble just to see how it behaves there. I didn't do any parameter optimization or nothing... so what ever he does is what he is capable of just after birth...

My Blog: [Sixhat Pirate Parts] My RoBlog [RoBlog]