Difference between revisions of "CunobelinDC/Version History"
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Skilgannon (talk | contribs) (0.7) |
Skilgannon (talk | contribs) (0.8) |
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− | 0.7: | + | 0.8: [[Code Size]]: 1499 |
+ | * Back to 0.4CT | ||
+ | * Apply gun shrinks I figured out in [[Toorkild]] | ||
+ | * Add a forward wall segment to surfing | ||
+ | |||
+ | 0.7: APS: 87.82 Survival: 96.03 PL: 5 losses | ||
* Some changes with the width of the danger and the dive protection... | * Some changes with the width of the danger and the dive protection... | ||
Revision as of 14:10, 18 December 2012
- CunobelinDC Sub-pages:
- CunobelinDC - Version History
0.8: Code Size: 1499
- Back to 0.4CT
- Apply gun shrinks I figured out in Toorkild
- Add a forward wall segment to surfing
0.7: APS: 87.82 Survival: 96.03 PL: 5 losses
- Some changes with the width of the danger and the dive protection...
0.5:
- Not quite as much error for the anti-bulletcatching code
0.4CT: APS: 86.49 Survival: 94.41 PL: 1 loss Code Size: 1498
- A little bit of anti-BulletCatcher code =) (CT = Catch This)
0.3: APS: 86.15 Survival: 94.19 PL: 3 losses Code Size: 1479
- Shrunk code by removing unnecessary angle re-calculation
- Change 'time-since-stopped' into 'last lateral velocity' and 'advancing velocity'
0.2: APS: 86.53 Survival: 94.48 PL: 2 losses Code Size: 1489
- Shrink some code by simplifying wave recognition for bullet hits
- Change the 'last velocity' attribute to be 'time since stopped'
- Should make it a bit stronger against PM bots...
0.1: APS: 86.57 Survival: 94.71 PL: 1 loss Code Size: 1495
- First Release!