Difference between revisions of "SleepSiphon/Version History"

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m (→‎1.7: Stats update)
(→‎1.7: Stats fix)
 
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:::<table bgcolor=#808080><tr bgcolor=#bfbfbf><th>Type</th><th>MeleeRumble</th><th>RoboRumble</th></tr><tr bgcolor=#fcfcfc><th>Name</th><th colspan="2">origin.SleepSiphon 1.7b</th></tr><tr bgcolor=#e6e6e6><th>Rank</th><td>57</td><td>57</td></tr><tr bgcolor=#fcfcfc><th>APS</th><td>65.5541584926</td><td>61.360280084</td></tr><tr bgcolor=#e6e6e6><th>PWIN</th><td>84.6153846154</td><td>70.7678883072</td></tr><tr bgcolor=#fcfcfc><th>ANPP</th><td>81.3156776716</td><td>68.1446343789</td></tr><tr bgcolor=#e6e6e6><th>Vote</th><td>0.0</td><td>0.174520069808</td></tr><tr bgcolor=#fcfcfc><th>Survival</th><td>30.4305758455</td><td>69.709548741</td></tr><tr bgcolor=#e6e6e6><th>Pairings</th><td>403</td><td>1146</td></tr><tr bgcolor=#fcfcfc><th>Battles</th><td>16981</td><td>2072</td></tr><tr bgcolor=#e6e6e6><th>Latest Battle</th><td>2018-06-22 16:20:41 UTC</td><td>2018-06-22 16:28:05 UTC</td></tr><tr>
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:::<table bgcolor=#808080><tr bgcolor=#bfbfbf><th>Type</th><th>MeleeRumble</th><th>RoboRumble</th></tr><tr bgcolor=#fcfcfc><th>Name</th><th colspan="2">origin.SleepSiphon 1.7b</th></tr><tr bgcolor=#e6e6e6><th>Rank</th><td>57</td><td>246</td></tr><tr bgcolor=#fcfcfc><th>APS</th><td>65.5541584926</td><td>61.360280084</td></tr><tr bgcolor=#e6e6e6><th>PWIN</th><td>84.6153846154</td><td>70.7678883072</td></tr><tr bgcolor=#fcfcfc><th>ANPP</th><td>81.3156776716</td><td>68.1446343789</td></tr><tr bgcolor=#e6e6e6><th>Vote</th><td>0.0</td><td>0.174520069808</td></tr><tr bgcolor=#fcfcfc><th>Survival</th><td>30.4305758455</td><td>69.709548741</td></tr><tr bgcolor=#e6e6e6><th>Pairings</th><td>403</td><td>1146</td></tr><tr bgcolor=#fcfcfc><th>Battles</th><td>16981</td><td>2072</td></tr><tr bgcolor=#e6e6e6><th>Latest Battle</th><td>2018-06-22 16:20:41 UTC</td><td>2018-06-22 16:28:05 UTC</td></tr><tr>
 
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Latest revision as of 18:04, 22 June 2018

1.7

1.7b
First version of SleepSiphon to be submitted to the RoboRumble
Stats
TypeMeleeRumbleRoboRumble
Nameorigin.SleepSiphon 1.7b
Rank57246
APS65.554158492661.360280084
PWIN84.615384615470.7678883072
ANPP81.315677671668.1446343789
Vote0.00.174520069808
Survival30.430575845569.709548741
Pairings4031146
Battles169812072
Latest Battle2018-06-22 16:20:41 UTC2018-06-22 16:28:05 UTC
Features
  • Movement: (Min Risk) Tries to avoid enemy bullets fired using HOT or linear/const turn rate prediction, avoids walls, avoids being close to enemies.
  • Aim: (4 VirtualGuns) HOT, linear, circular, avg(velocity & turn rate). Chooses the best gun for each enemy.
  • Falls back to a (naive) Displacement Vector gun if the virtual hit rate against an enemy is below a threshold.
  • Bullet power scales down with distance from the enemy. If our energy is low, fire at lower power. Will not fire if doing so would lead to becoming disabled.
  • Radar: Attempt at "optimal radar". Pretty good, but has some bugs. Could be improved.


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