Difference between revisions of "Thread:Talk:WhiteFang/Anti-Surfer Targeting/reply"
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And although intuitively wave surfing is not random, in fact, they are. The reason is simple, non-linearity & self feedback. | And although intuitively wave surfing is not random, in fact, they are. The reason is simple, non-linearity & self feedback. | ||
− | They are only not random | + | They are only not random with specific information, but certainly you can’t have them for everyone. |
And about genetic tuning, I think they are useful, but only after you get basic stuff right, e.g. precise intersection, using only firing waves etc. | And about genetic tuning, I think they are useful, but only after you get basic stuff right, e.g. precise intersection, using only firing waves etc. |
Latest revision as of 06:52, 20 March 2019
I found recorded data, like WaveSim, still quite useful when it comes to hit adaptive movement.
The reason maybe anti-intuitive, but as long as their movement & your gun can be considered random, it’s still logical.
And although intuitively wave surfing is not random, in fact, they are. The reason is simple, non-linearity & self feedback.
They are only not random with specific information, but certainly you can’t have them for everyone.
And about genetic tuning, I think they are useful, but only after you get basic stuff right, e.g. precise intersection, using only firing waves etc.