Difference between revisions of "Thread:Talk:WhiteFang/Anti-Surfer Targeting/reply"

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And although intuitively wave surfing is not random, in fact, they are. The reason is simple, non-linearity & self feedback.  
 
And although intuitively wave surfing is not random, in fact, they are. The reason is simple, non-linearity & self feedback.  
  
They are only not random without specific information, but certainly you can’t have them for everyone.
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They are only not random with specific information, but certainly you can’t have them for everyone.
  
 
And about genetic tuning, I think they are useful, but only after you get basic stuff right, e.g. precise intersection, using only firing waves etc.
 
And about genetic tuning, I think they are useful, but only after you get basic stuff right, e.g. precise intersection, using only firing waves etc.

Latest revision as of 06:52, 20 March 2019

I found recorded data, like WaveSim, still quite useful when it comes to hit adaptive movement.

The reason maybe anti-intuitive, but as long as their movement & your gun can be considered random, it’s still logical.

And although intuitively wave surfing is not random, in fact, they are. The reason is simple, non-linearity & self feedback.

They are only not random with specific information, but certainly you can’t have them for everyone.

And about genetic tuning, I think they are useful, but only after you get basic stuff right, e.g. precise intersection, using only firing waves etc.