Difference between revisions of "User:J Litewski"
J Litewski (talk | contribs) (→GravityWave: fixed a slight typo) |
J Litewski (talk | contribs) (→GravityWave: updated stats) |
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===GravityWave=== | ===GravityWave=== | ||
− | My entry into the WSC2K9. It's just me testing out and tuning what will be my movement for [[GITS]] later on. So far in it's infancy. | + | My entry into the WSC2K9. It's just me testing out and tuning what will be my movement for [[GITS]] later on. So far in it's infancy. This is his current 500 round test against DustBunny: |
<pre> | <pre> | ||
− | 1st | + | 1st mld.DustBunny 3.5 21977 (62%) 5300 1060 14450 1132 35 0 106 394 0 |
− | 2nd hackhalotwo.GravityWave | + | 2nd hackhalotwo.GravityWave 13201 (38%) 9050 3940 0 0 210 1 394 106 0 |
</pre> | </pre> | ||
− | It will be a combination of WaveSurfing (for the Main Movement) and Anti Gravity (for slighter Movements) movement styles. | + | It will be a combination of WaveSurfing (for the Main Movement) and Anti Gravity (for slighter Movements) movement styles. I'm currently working on adding in a GunHeat class to weed out non-bullet waves. DustBunny has a nack of hitting the wall and confusing GravityWave :/ |
==My Projects== | ==My Projects== |
Revision as of 16:52, 5 June 2009
About Me
I'm a 20 year old American Robocoder. I've been using Robocode on and off throughout the years, slowly getting better. My current project is GITS.
My Bots
GITS
Version 0.5-051509
Currently, very simple and weak. Working on improving the Targeting Formula and implementing a Low Energy Detection script for defence and attack purposes.
GravityWave
My entry into the WSC2K9. It's just me testing out and tuning what will be my movement for GITS later on. So far in it's infancy. This is his current 500 round test against DustBunny:
1st mld.DustBunny 3.5 21977 (62%) 5300 1060 14450 1132 35 0 106 394 0 2nd hackhalotwo.GravityWave 13201 (38%) 9050 3940 0 0 210 1 394 106 0
It will be a combination of WaveSurfing (for the Main Movement) and Anti Gravity (for slighter Movements) movement styles. I'm currently working on adding in a GunHeat class to weed out non-bullet waves. DustBunny has a nack of hitting the wall and confusing GravityWave :/
My Projects
GhostGun
(Under Development) An attempt at a Gun/Targeting System that learns from it's opponents. Based off the Wiki Targeting method and will include (later on) all known gun styles and the anti-counterparts.