Difference between revisions of "Talk:Waves/Precise Intersection"
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{{CreditForOldWikiArticle|oldpage=Garm/BotwidthCalculation|author=[[User:Krabb|Krabb]]}} | {{CreditForOldWikiArticle|oldpage=Garm/BotwidthCalculation|author=[[User:Krabb|Krabb]]}} | ||
{{CreditForOldWikiArticle|oldpage=Skilgannon/PreciseIntersect|author=[[User:Skilgannon|Skilgannon]]}} | {{CreditForOldWikiArticle|oldpage=Skilgannon/PreciseIntersect|author=[[User:Skilgannon|Skilgannon]]}} | ||
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+ | == Wave Surfing == | ||
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+ | So far I know a few robots use Precise Intersection in their wave surfing. Unfortunately their code is either too messy (Wintermute) or too granular (RougeDC) that I don't know which class to look. So I asked here. (Diamond is too new to look into for this) | ||
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+ | Normally you surf waves 'till the wave passed ''centre'' of the robot. But with precise wave intersection, in order to gain pixel-perfect surfing, you need to surf the wave until they passed the robot. So if anybody does this or the other way? --[[User:Nat|<span style="color:#099;">Nat</span>]] [[User talk:Nat|<span style="color:#0a5;">Pavasant</span>]] 11:20, 20 October 2009 (UTC) |
Revision as of 12:20, 20 October 2009
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Wave Surfing
So far I know a few robots use Precise Intersection in their wave surfing. Unfortunately their code is either too messy (Wintermute) or too granular (RougeDC) that I don't know which class to look. So I asked here. (Diamond is too new to look into for this)
Normally you surf waves 'till the wave passed centre of the robot. But with precise wave intersection, in order to gain pixel-perfect surfing, you need to surf the wave until they passed the robot. So if anybody does this or the other way? --Nat Pavasant 11:20, 20 October 2009 (UTC)