Difference between revisions of "Midboss/Version History"

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(1i score, 1j info)
(Midboss 1k)
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* '''1i''' - 13/01/2010
+
* '''1k''' - 13/01/2010
 
** ''Rating pending''
 
** ''Rating pending''
 +
** Noticed issues against rambots happening again, and rethought some overcomplicated parts of the firepower calculation. Should work better now.
 +
 +
* '''1j''' - 13/01/2010
 +
** ''Pulled''
 
** Fix some minor little bugs/inaccuracies in the score estimation code, particularly for the endgame and infrequently firing bots
 
** Fix some minor little bugs/inaccuracies in the score estimation code, particularly for the endgame and infrequently firing bots
 
** Add a new "Low segmentation slow rolling" gun buffer
 
** Add a new "Low segmentation slow rolling" gun buffer

Revision as of 20:55, 13 January 2010

Midboss Sub-pages:
MidbossVersion History

  • 1k - 13/01/2010
    • Rating pending
    • Noticed issues against rambots happening again, and rethought some overcomplicated parts of the firepower calculation. Should work better now.
  • 1j - 13/01/2010
    • Pulled
    • Fix some minor little bugs/inaccuracies in the score estimation code, particularly for the endgame and infrequently firing bots
    • Add a new "Low segmentation slow rolling" gun buffer
      Old gun buffers were:
      • "High segmentation no rolling"
      • "High segmentation fast rolling"
      • "Surfing buffer simulator" (ends up getting negative weight against surfers)
  • 1i - 12/01/2010
    • RoboRumble ‒ APS: 82.98% (12th), PL: 732-19 (16th), Survival: 90.95%
    • Fix yet another minor bug in firepower selection
    • Improve enemy wave detection to have a check for gunheat like RougeDC does, this seems to fix Rambot performance
  • 1h - 11/01/2010
    • RoboRumble ‒ APS: 82.78% (15th), PL: 731-20 (16th), Survival: 91.19%
    • Add fancy code to ensure that static data is garbage collected at end of battle, because apparently Robocode doesn't do this right
    • Fix some bugs/inaccuracies in the score estimation code.
  • 1g - 10/01/2010
    • Bad results
    • Fixing various flaws that remained in version 1f.
  • 1f - 09/01/2010
    • Bad results
    • Fixing a terrible bug in version 1d's new code.
  • 1e - 09/01/2010
    • Bad results
    • Adding some new bullet power selection.
  • 1d - 09/01/2010
    • RoboRumble ‒ APS: 82.73% (15th), PL: 732-20 (16th), Survival: 91.55%
    • Added a couple more segments.